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Spear

MeleePrimitiveTiers I–IV

Unlock
Available from the start
Starting weapon for
20 characters

Community builds that use it

Stats by tier

  1. Tier I Common

    Damage
    15 (+100% Melee Damage)
    Cooldown
    1.53s
    Crit
    x2 (3% chance)
    Range
    350
  2. Tier II Uncommon

    Damage
    25 (+100% Melee Damage)
    Cooldown
    1.4s
    Crit
    x2 (3% chance)
    Range
    375
  3. Tier III Rare

    Damage
    40 (+100% Melee Damage)
    Cooldown
    1.28s
    Crit
    x2 (3% chance)
    Range
    400
  4. Tier IV Legendary

    Damage
    60 (+100% Melee Damage)
    Cooldown
    1.24s
    Crit
    x2 (3% chance)
    Range
    500

Damage in brackets is added from your stats before %Damage multiplies the total; see the damage formula or the calculator.

DPS at tier IV

49.8 DPS with no stats, 66.5 at 20 Melee Damage and 91.4 at 50 (single target, every projectile hits, crits averaged): #31 of 58 weapons that scale with Melee Damage. Full ranking or your own stats.

Characters that can start with it

Class set bonuses

Primitive

  • 2 weapons: +3 Max HP
  • 3 weapons: +6 Max HP
  • 4 weapons: +9 Max HP
  • 5 weapons: +12 Max HP
  • 6 or more: +15 Max HP

Each step replaces the previous one. All class bonuses.

Other Primitive weapons

Guides that mention it

Source

Brotato Wiki, Spear, generated from the game files. The 12 November 2026 patch changed no weapon numbers. Reviewed .

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