Items
282 items from the game files, including Mecha and Mutant versions of two Primal Dread items. Prices are base prices before wave scaling; a limit is the most copies you can hold. Rows changed by the 12 November 2026 patch carry the patch note. Reviewed .
Weapons are listed separately in the weapons table; pets also have a pets guide.
282 items


Adrenaline
- +5% Dodge
- 50% chance to heal 5 HP when dodging an attack
- Base price
- 60
- Limit
- 1
- Unlock
- Available from the start
- Shop tags
- Dodge

Alien Baby
- +15 Max HP
- +10% Enemy health
- Base price
- 80
- Limit
- None
- Unlock
- Available from the start
- Shop tags
- Max HP

Alien Eyes
- Shoots 6 alien eyes around you every 3 seconds dealing 6 (+50% Max HP) damage each
- Base price
- 50
- Limit
- None
- Unlock
- Available from the start
- Shop tags
- Max HP

Alien Magic
- +8 Max HP
- +3 HP Regeneration
- -8 Luck
- Base price
- 85
- Limit
- None
- Unlock
- Available from the start
- Shop tags
- HP Regeneration, Max HP


Alien Worm
- +3 Max HP
- +2 HP Regeneration
- -1 HP recovered from consumables
- Base price
- 15
- Limit
- None
- Unlock
- Available from the start
- Shop tags
- HP Regeneration, Max HP

Alloy
- +3 Melee Damage
- +3 Ranged Damage
- +3 Elemental Damage
- +3 Engineering
- +5% Crit Chance
- -6% Dodge
- Base price
- 80
- Limit
- None
- Unlock
- Available from the start
- Shop tags
- Crit Chance, Elemental Damage, Engineering, Melee Damage, Ranged Damage

Anvil
- A random weapon is upgraded when entering a shop. If you have no weapon to upgrade, you gain +2 Armor instead.
- Base price
- 120
- Limit
- 1
- Unlock
- Win a run with Arms Dealer

Ashes
- +20% Damage
- +20% Attack Speed
- +100 Range
- -1 Armor at the end of a wave
- Base price
- 100
- Limit
- None
- Unlock
- Available from the start
- Shop tags
- Attack Speed, Damage, Range

Axolotl
- Your highest and lowest positive primary stats are swapped when you get this item
- Base price
- 130
- Limit
- 1
- Unlock
- Available from the start



Baby Squid
- +1 HP Regeneration when you level up
- -3% Attack Speed
- Base price
- 55
- Limit
- None
- Unlock
- Available from the start
- Shop tags
- HP Regeneration

Baby with a Beard
- One bullet dealing 1 (+100% Ranged Damage) damage is fired from an enemy corpse when they die
- -50 Range
- Base price
- 100
- Limit
- None
- Unlock
- Available from the start
- Shop tags
- Ranged Damage

Bag
- +15 materials when you pick up a crate
- -1% Speed
- Base price
- 15
- Limit
- 3
- Unlock
- Available from the start
- Shop tags
- Economy, Exploration, Luck

Bait
- +8% Damage
- Special enemies appear at the beginning of the next wave
- Base price
- 25
- Limit
- None
- Unlock
- Available from the start
- Shop tags
- Damage, Number Of Enemies


Bandana
- Projectiles pierce through 1 additional target
- -10% Damage
- Base price
- 75
- Limit
- None
- Unlock
- Available from the start
- Shop tags
- Ranged Damage

Banner
- +20 Range
- +10% Attack Speed
- -5 Knockback
- Base price
- 55
- Limit
- None
- Unlock
- Available from the start
- Shop tags
- Attack Speed, Range

Barnacle
- +35% stats gained from level upgrades
- +1 Curse when you level up
- Base price
- 80
- Limit
- 1
- Unlock
- Win a run with Creature
- Shop tags
- Curse, XP Gain

Barricade
- +3 Knockback
- +8 Armor while standing still
- -5% Speed
- Base price
- 75
- Limit
- None
- Unlock
- Available from the start
- Shop tags
- Armor, Knockback, Stand Still

Bat
- +2% Life Steal
- -2 Harvesting
- Base price
- 20
- Limit
- None
- Unlock
- Available from the start
- Shop tags
- Life Steal

Bean Teacher
- +50% XP Gain
- -2% Life Steal
- Base price
- 70
- Limit
- None
- Unlock
- Available from the start
- Shop tags
- XP Gain


Big Arms
- +12 Melee Damage
- +6 Ranged Damage
- +3 Knockback
- -3% Attack Speed
- -3% Speed
- Base price
- 105
- Limit
- None
- Unlock
- Win a run with Generalist
- Shop tags
- Knockback, Melee Damage, Ranged Damage

Black Belt
- +25% XP Gain
- +3 Melee Damage
- +3 Knockback
- -8 Luck
- Base price
- 50
- Limit
- None
- Unlock
- Available from the start
- Shop tags
- Knockback, Melee Damage, XP Gain

Black Flag
- +1 material when you kill a cursed enemy
- +10% Enemies
- +10% Enemy health
- +10% Enemy damage
- +5 Curse
- Base price
- 60
- Limit
- 1
- Unlock
- Available from the start
- Shop tags
- Curse, More Enemies

Blazemander
- Spawns a Blazemander pet that deals 1 (+1% Elemental Damage) damage. Every 4 seconds, it shoots burning projectiles in all directions, each dealing 1 (+1% Elemental Damage) damage. Enemies hit by any of these attacks take 5x3 (+50% Elemental Damage) burning damage
- Base price
- 40
- Limit
- None
- Unlock
- Equip at least 6 weapons that scale with Elemental Damage
- Shop tags
- Elemental Damage, Pet

Bleeding Turret
- Spawns a turret that shoots bullets dealing 8 (+100% Engineering) damage. Enemies hit take 10% more damage for 5 seconds (max 30%)
- Base price
- 15
- Limit
- None
- Unlock
- Available from the start
- Shop tags
- Engineering, Structure

Blindfold
- +5% Crit Chance
- +5% Dodge
- -15 Range
- Base price
- 45
- Limit
- None
- Unlock
- Available from the start
- Shop tags
- Crit Chance, Dodge

Blood Donation
- +40 Harvesting
- You take 1 damage per second (does not give invulnerability time)
- Base price
- 50
- Limit
- None
- Unlock
- Available from the start
- Shop tags
- Harvesting

Blood Leech
- +2% Life Steal
- +2 HP Regeneration
- -3 Harvesting
- Base price
- 45
- Limit
- None
- Unlock
- Available from the start
- Shop tags
- HP Regeneration, Life Steal

Bloody Hand
- +10% Life Steal
- +2% Damage for every 1% Life Steal you have
- You take 1 damage per second (does not give invulnerability time)
- Base price
- 110
- Limit
- 1
- Unlock
- Available from the start
- Shop tags
- Life Steal

Boiling Water
- +2 Elemental Damage
- -1 Max HP
- Base price
- 30
- Limit
- None
- Unlock
- Available from the start
- Shop tags
- Elemental Damage


Bonk Dog
- Spawns a Bonk Dog pet that deals 10 (+60% Melee Damage) damage. Every 5 seconds, it performs a dash attack that deals 8 (+40% Melee Damage) explosive damage in an area
- Base price
- 40
- Limit
- None
- Unlock
- Equip at least 6 weapons that scale with Melee Damage
- Shop tags
- Explosive, Melee Damage, Pet

Book
- +2 Engineering
- +1 Elemental Damage
- -1 Luck
- Base price
- 15
- Limit
- None
- Unlock
- Available from the start
- Shop tags
- Elemental Damage, Engineering

Boosted Mitosis
- +50% chance for mutated enemies to drop a mutation fruit
- -1 Armor
- -3 Evolution
- Base price
- 30
- Limit
- 1
- Unlock
- Available from the start
- Shop tags
- Evolution

Bot-O-Mine
- Spawns a Bot-O-Mine structure that shoots bullets dealing 10 (+100% Engineering) damage. It also spawns a landmine every 5 seconds dealing 10 (+100% Engineering) damage in an area
- Base price
- 55
- Limit
- None
- Unlock
- Equip at least 6 weapons that scale with Engineering
- Shop tags
- Engineering, Pet, Structure

Bowler Hat
- +15 Luck
- +18 Harvesting
- -5% Attack Speed
- -3% Crit Chance
- Base price
- 75
- Limit
- None
- Unlock
- Win a run with Entrepreneur
- Shop tags
- Harvesting, Luck

Boxing Glove
- +1 Melee Damage
- +3 Knockback
- Base price
- 18
- Limit
- None
- Unlock
- Available from the start
- Shop tags
- Knockback, Melee Damage

Broken Mouth
- +5 Max HP
- -1 HP Regeneration
- Base price
- 25
- Limit
- None
- Unlock
- Available from the start
- Shop tags
- Max HP

Butterfly
- +2% Life Steal
- -1 Elemental Damage
- Base price
- 30
- Limit
- None
- Unlock
- Available from the start
- Shop tags
- Life Steal


Campfire
- +2 Elemental Damage
- +2 HP Regeneration
- -2% Speed
- In Nightmare difficulty, fog visibility increases by 50%
- Base price
- 40
- Limit
- None
- Unlock
- Available from the start
- Shop tags
- Elemental Damage, HP Regeneration

Candle
- +4 Elemental Damage
- +1 HP Regeneration
- -10% Enemies
- -5% Damage
- In Nightmare difficulty, fog visibility increases by 25%
- Base price
- 65
- Limit
- 1
- Unlock
- Available from the start
- Shop tags
- Elemental Damage, HP Regeneration, Less Enemies

Candy Bag
- Each wave grants 8 points randomly split between your primary stats
- Each wave, 10% chance to spawn an additional elite
- Base price
- 70
- Limit
- 1
- Unlock
- Win a run without locking any items in the shop.

Cape
- +5% Life Steal
- +20% Dodge
- -2 Melee Damage
- -2 Ranged Damage
- -2 Elemental Damage
- Base price
- 110
- Limit
- None
- Unlock
- Available from the start
- Shop tags
- Dodge, Life Steal

Catling Gun
- Spawns a Catling Gun pet that shoots bullets dealing 10 (+60% Ranged Damage) damage. Its attack speed increases when the player or pets stay close
- Base price
- 34
- Limit
- None
- Unlock
- Equip at least 6 weapons that scale with Ranged Damage
- Shop tags
- Pet, Ranged Damage

Cauldron
- +50% pickup range
- +20% Damage for 2 seconds after picking up a consumable
- -2 HP Regeneration
- Base price
- 35
- Limit
- 1
- Unlock
- Win a run with Druid
- Shop tags
- Pickup

Celery Tea
- +5% XP Gain at the end of a wave
- +50% XP Gain during the next wave
- +100% Enemy health during the next wave
- Base price
- 35
- Limit
- None
- Unlock
- Win a run with Baby
- Shop tags
- XP Gain

Chameleon
- +3% Dodge
- +20% Dodge while standing still
- -4% Damage
- Base price
- 70
- Limit
- None
- Unlock
- Available from the start
- Shop tags
- Dodge, Stand Still

Charcoal
- +1 Elemental Damage
- +2 Melee Damage
- -2 Harvesting
- Base price
- 20
- Limit
- None
- Unlock
- Available from the start
- Shop tags
- Elemental Damage, Melee Damage
Chimera Cells (Mutant)
- +10% chance for an item to mutate when you equip it
- Base price
- Not published
- Limit
- 5
- Unlock
- Win a run with Variant
Added in the 12 November patch. Price is not listed in the patch notes.

Claw Tree
- +1 Melee Damage
- +3% Crit Chance
- -1 Max HP
- Base price
- 20
- Limit
- None
- Unlock
- Available from the start
- Shop tags
- Crit Chance, Melee Damage



Coffee
- +10% Attack Speed
- -2% Damage
- Base price
- 20
- Limit
- None
- Unlock
- Available from the start
- Shop tags
- Attack Speed

Cog
- +4 Engineering
- +1 Knockback
- -4% Damage
- Base price
- 35
- Limit
- None
- Unlock
- Available from the start
- Shop tags
- Engineering, Knockback


Community Support
- +1% Attack Speed for every current living enemy
- -2 Armor
- Base price
- 75
- Limit
- 1
- Unlock
- Win a run with Streamer
- Shop tags
- Attack Speed

Compass
- +5% Speed
- +3 Engineering
- -3% Crit Chance
- Base price
- 40
- Limit
- None
- Unlock
- Win a run with Explorer
- Shop tags
- Engineering, Speed

Coral
- +10 HP Regeneration while standing still
- -10 Range
- Base price
- 40
- Limit
- None
- Unlock
- Available from the start
- Shop tags
- HP Regeneration, Stand Still



Crown
- Harvesting increases by an additional 8% at the end of a wave
- Base price
- 70
- Limit
- 1
- Unlock
- Available from the start
- Shop tags
- Harvesting

Crystal
- +5% Attack Speed
- +1% Attack Speed every 1 second until the end of the wave
- Bonus is lost when taking damage
- -2 Engineering
- Base price
- 65
- Limit
- None
- Unlock
- Available from the start
- Shop tags
- Attack Speed

Cute Monkey
- +8% chance to heal 1 HP when picking up a material
- -1 Ranged Damage
- Base price
- 25
- Limit
- 13
- Unlock
- Available from the start
- Shop tags
- Pickup


Cybernetic Arm
- +1 Weapon Slot
- Base price
- 100
- Limit
- 1
- Unlock
- Available from the start
- Shop tags
- Damage

Cyclops Worm
- +12% Damage
- -12 Range
- Base price
- 45
- Limit
- None
- Unlock
- Available from the start
- Shop tags
- Damage

Dangerous Bunny
- +1 free reroll in the shop
- Base price
- 30
- Limit
- 3
- Unlock
- Available from the start
- Shop tags
- Economy

Dart Trap
- A dart trap spawns every 12 seconds, firing 6 darts dealing 8 (+100% Engineering) damage
- Base price
- 15
- Limit
- None
- Unlock
- Available from the start
- Shop tags
- Engineering, Structure

Decomposing Flesh
- +1% Life Steal when you level up
- -1 Max HP when you level up
- Base price
- 30
- Limit
- None
- Unlock
- Win a run with Vampire
- Shop tags
- Life Steal

Defective Steroids
- +2 Max HP
- +2 Melee Damage
- -3% Attack Speed
- Base price
- 20
- Limit
- None
- Unlock
- Available from the start
- Shop tags
- Max HP, Melee Damage

Dig Site
- 1 dig site appears every 3 waves, stay on it for 5 to 6 seconds to dig up a crate
- -3 Luck
- Base price
- 45
- Limit
- 2
- Unlock
- Win a run with Archaeologist
- Shop tags
- Luck


Diploma
- +10 Engineering
- +50% XP Gain
- -3 Max HP
- Base price
- 90
- Limit
- None
- Unlock
- Available from the start
- Shop tags
- Engineering, XP Gain

Doc Moth
- Spawns a Doc Moth pet that flies around the map. When the player is inside its aura, their HP regeneration and Life Steal are doubled
- Base price
- 55
- Limit
- 4
- Unlock
- Reach at least 10 HP Regeneration and + 10% Life Steal in the same run
- Shop tags
- HP Regeneration, Life Steal, Pet

Duct Tape
- +1 Armor
- +1 Engineering
- -2 Max HP
- Base price
- 20
- Limit
- None
- Unlock
- Available from the start
- Shop tags
- Armor, Engineering


Eldritch Figurine
- -5 Evolution
- +50% chance to heal 1 HP when killing a mutated enemy
- Base price
- 30
- Limit
- 2
- Unlock
- Available from the start
- Shop tags
- Evolution

Energy Bracelet
- +4% Crit Chance
- +2 Elemental Damage
- -2 Ranged Damage
- Base price
- 55
- Limit
- None
- Unlock
- Available from the start
- Shop tags
- Crit Chance, Elemental Damage

Esty’s Couch
- +5 Max HP
- +2 HP Regeneration for every permanent -1% Speed you have
- -20% Speed
- Base price
- 100
- Limit
- 1
- Unlock
- Available from the start
- Shop tags
- HP Regeneration, Max HP

Evolved Leap (Mecha)
- Evolution gets multiplied by 2 when equipping
- +2 Evolution
- Base price
- 30
- Limit
- 2
- Unlock
- Available from the start
- Shop tags
- Evolution
12 November patch: +50% chance to instantly attract Mecha/Mutant Fruits left on the ground at the end of the wave.

Evolved Leap (Mutant)
- Evolution gets multiplied by 2 when equipping
- -2 Evolution
- Base price
- 30
- Limit
- 2
- Unlock
- Available from the start
- Shop tags
- Evolution
12 November patch: +50% chance to instantly attract Mecha/Mutant Fruits left on the ground at the end of the wave.

Exoskeleton
- +3 Armor
- +5% Crit Chance
- +5 Engineering
- +5% Speed
- -2 HP Regeneration
- -2% Life Steal
- Base price
- 90
- Limit
- None
- Unlock
- Available from the start
- Shop tags
- Armor, Crit Chance, Engineering, Speed


Explosive Shells
- +60% Explosion Damage
- +15% Explosion Size
- -15% Damage
- Base price
- 100
- Limit
- None
- Unlock
- Win a run with Artificer
- Shop tags
- Explosive

Explosive Turret
- Spawns a turret that shoots explosive bullets dealing 25 (+150% Engineering) damage in an area
- Base price
- 80
- Limit
- None
- Unlock
- Available from the start
- Shop tags
- Engineering, Structure


Eyepatch
- Projectiles get +1 piercing on critical hit
- +3% Crit Chance
- -10% Accuracy
- Base price
- 55
- Limit
- None
- Unlock
- Win a run with Buccaneer
- Shop tags
- Crit Chance, Ranged Damage

Eyes Surgery
- Burning activates 20% faster
- +1 Elemental Damage
- -10 Range
- Base price
- 60
- Limit
- 2
- Unlock
- Available from the start
- Shop tags
- Elemental Damage

Failsafe Core
- You do not die when your life reaches 0. Damage is taken on your materials instead, and you die if they reach 0
- Base price
- 150
- Limit
- 1
- Unlock
- Win a run with Droid
- Shop tags
- Evolution

Fairy
- +1 HP Regeneration for every different Tier I item you have
- -3 HP Regeneration for every different Tier IV item you have
- Base price
- 85
- Limit
- 1
- Unlock
- Win a run with Renegade
- Shop tags
- HP Regeneration

Feather
- +1 Ranged Damage
- +3% Dodge
- -3% XP Gain
- Base price
- 18
- Limit
- None
- Unlock
- Available from the start
- Shop tags
- Dodge, Ranged Damage

Fertilizer
- +8 Harvesting
- -1 Melee Damage
- Base price
- 15
- Limit
- None
- Unlock
- Available from the start
- Shop tags
- Harvesting

Fin
- +10% Speed
- +3% Life Steal
- -8 Luck
- Base price
- 65
- Limit
- None
- Unlock
- Win a run with Speedy
- Shop tags
- Life Steal, Speed


Flare
- +1 material when you kill evolved (mecha and mutated) enemies
- +3% Life Steal
- +20% Enemy damage
- +10% Enemies
- Base price
- 65
- Limit
- 1
- Unlock
- Available from the start
- Shop tags
- Evolution, Life Steal, More Enemies

Focus
- +30% Damage
- -3% Attack Speed for every different weapon you have
- Base price
- 110
- Limit
- None
- Unlock
- Win a run with One-Armed
- Shop tags
- Damage

Fossil: Jaw
- +1% Life Steal
- -3 HP Regeneration
- +1% Life Steal for every fossil item equipped
- Base price
- 35
- Limit
- 1
- Unlock
- Available from the start
- Shop tags
- Life Steal
12 November patch (beta notes 1.2.0.2): +3 Life Steal (was +1), +2 per fossil (was +1), -2 HP Regeneration (was -3)

Fossil: Left Arm
- +1 Armor
- -3% Speed
- +1 Armor for every fossil item equipped
- Base price
- 60
- Limit
- 1
- Unlock
- Available from the start
- Shop tags
- Armor
12 November patch (beta notes 1.2.0.2): +3 Armor (was +1)

Fossil: Left Leg
- +1% Speed
- -3% Crit Chance
- +1% Speed for every fossil item equipped
- Base price
- 30
- Limit
- 1
- Unlock
- Available from the start
- Shop tags
- Speed
12 November patch (beta notes 1.2.0.2): +3% Speed (was +1%), +2% Speed per fossil (was +1%)

Fossil: Right Arm
- +1 Max HP
- -2% Dodge
- +1 Max HP for every fossil item equipped
- Base price
- 30
- Limit
- 1
- Unlock
- Available from the start
- Shop tags
- Max HP
12 November patch (beta notes 1.2.0.2): +3 Max HP (was +1), +2 Max HP per fossil (was +1)

Fossil: Right Leg
- +5 Range
- -4% Attack Speed
- +5 Range for every fossil item equipped
- Base price
- 30
- Limit
- 1
- Unlock
- Available from the start
- Shop tags
- Range
12 November patch (beta notes 1.2.0.2): +15 Range (was +5)

Fossil: Skull
- +10% Damage
- -5% Dodge
- +3% Damage for every fossil item equipped
- Base price
- 70
- Limit
- 1
- Unlock
- Available from the start
- Shop tags
- Damage
12 November patch (beta notes 1.2.0.2): +5% Damage per fossil (was +3%), -3 Dodge (was -5)

Fossil: Spine
- +2 HP Regeneration
- -5% Damage
- +1 HP Regeneration for every fossil item equipped
- Base price
- 35
- Limit
- 1
- Unlock
- Available from the start
- Shop tags
- Damage
12 November patch (beta notes 1.2.0.2): +3 HP Regeneration (was +2), +2 per fossil (was +1)

Fossil: Tail
- +5 Harvesting
- -3 Max HP
- +3 Harvesting for every fossil item equipped
- Base price
- 45
- Limit
- 1
- Unlock
- Available from the start
- Shop tags
- Harvesting

Fossil: Tooth
- Counts as a fossil
- -2 Max HP
- Base price
- 25
- Limit
- None
- Unlock
- Available from the start
12 November patch (beta notes 1.2.0.2): -1 Max HP (was -2)

Fresh Meat
- +2% Life Steal
- -1 HP Regeneration
- Base price
- 25
- Limit
- None
- Unlock
- Available from the start
- Shop tags
- Life Steal

Fried Rice
- +1 HP Regeneration for every currently burning enemy
- Base price
- 60
- Limit
- 1
- Unlock
- Available from the start
- Shop tags
- HP Regeneration

Frozen Heart
- +8 Elemental Damage
- +5% Crit Chance
- Weapon and pet damage additionally scales with 10% Elemental Damage
- Burning activates 100% slower
- Base price
- 90
- Limit
- 1
- Unlock
- Available from the start
- Shop tags
- Crit Chance, Elemental Damage

Fruit Basket
- Enemies have a higher chance of dropping fruits
- -3 HP Regeneration
- Base price
- 45
- Limit
- 4
- Unlock
- Collect 100 fruits while at maximum health
- Shop tags
- Consumable

Fuel Tank
- +4 Elemental Damage
- -1 Melee Damage
- -1 Ranged Damage
- Base price
- 45
- Limit
- None
- Unlock
- Available from the start
- Shop tags
- Elemental Damage

Gambling Token
- +8% Dodge
- -1 Armor
- Base price
- 50
- Limit
- None
- Unlock
- Available from the start
- Shop tags
- Dodge

Garden
- Spawns a garden that creates a fruit every 15 seconds
- Base price
- 50
- Limit
- None
- Unlock
- Available from the start
- Shop tags
- Consumable, Structure

Gentle Alien
- +2 Max HP
- +5% Damage
- +5% Enemies
- Base price
- 30
- Limit
- 10
- Unlock
- Available from the start
- Shop tags
- Damage, Max HP, More Enemies

Ghost Outfit
- Dodge is capped at 70%
- +10% Dodge
- -5% Speed
- -3 Armor
- Base price
- 80
- Limit
- 1
- Unlock
- Reach +70% Dodge
- Shop tags
- Dodge

Giant Belt
- Critical hits deal 10% of an enemy’s current health as bonus damage (1% for bosses and elites)
- Base price
- 110
- Limit
- 1
- Unlock
- Win a run with Jack
- Shop tags
- Crit Chance

Glass Cannon
- +25% Damage
- -3 Armor
- Base price
- 75
- Limit
- None
- Unlock
- Available from the start
- Shop tags
- Damage


Gnome
- +10 Melee Damage
- +10 Elemental Damage
- -20 Range
- -20% pickup range
- Base price
- 100
- Limit
- None
- Unlock
- Win a run with Bull
- Shop tags
- Elemental Damage, Melee Damage

Goat Skull
- +3 Melee Damage
- -2% Crit Chance
- Base price
- 25
- Limit
- None
- Unlock
- Available from the start
- Shop tags
- Melee Damage


Goblet
- +15% chance to heal 1 HP when killing an enemy
- -3 HP Regeneration
- Base price
- 70
- Limit
- 3
- Unlock
- Available from the start

Goldfish
- Items will be 1 tier higher after the next reroll
- Base price
- 23
- Limit
- None
- Unlock
- Available from the start

Greek Fire
- Burning deals an additional 10% of current enemy HP as damage (1% for bosses and elites)
- In Nightmare difficulty, fog visibility increases by 75%
- Base price
- 100
- Limit
- 1
- Unlock
- Available from the start
- Shop tags
- Elemental Damage

Grind's Magical Leaf
- +3 Max HP at the end of a wave
- +1 HP Regeneration at the end of a wave
- +1% Life Steal at the end of a wave
- Base price
- 110
- Limit
- None
- Unlock
- Available from the start
- Shop tags
- HP Regeneration, Life Steal, Max HP

Gummy Berserker
- +5% Attack Speed
- +25 Range
- -1 Armor
- Base price
- 25
- Limit
- None
- Unlock
- Available from the start
- Shop tags
- Attack Speed, Range

Handcuffs
- +8 Melee Damage
- +8 Ranged Damage
- +8 Elemental Damage
- Your Max HP is capped at its current value
- Base price
- 80
- Limit
- 1
- Unlock
- Available from the start
- Shop tags
- Elemental Damage, Melee Damage, Ranged Damage

Head Injury
- +6% Damage
- -8 Range
- Base price
- 25
- Limit
- None
- Unlock
- Available from the start
- Shop tags
- Damage

Heavy Bullets
- +5 Ranged Damage
- +10% Damage
- +10 Range
- -5% Attack Speed
- -5% Crit Chance
- Base price
- 100
- Limit
- None
- Unlock
- Available from the start
- Shop tags
- Damage, Range, Ranged Damage

Hedgehog
- +2 Melee Damage
- +1 Ranged Damage
- -1 HP Regeneration
- Base price
- 30
- Limit
- None
- Unlock
- Available from the start
- Shop tags
- Melee Damage, Ranged Damage


Honey
- +3 Ranged Damage
- +10% Explosion Damage
- +5% Explosion Size
- -3% Speed
- -3% Dodge
- Base price
- 70
- Limit
- None
- Unlock
- Available from the start
- Shop tags
- Explosive, Ranged Damage

Hourglass
- Turns back time, decreasing the current wave count by 1
- Start the next wave with 1 HP
- Base price
- 100
- Limit
- 1
- Unlock
- During the last 5 seconds of a wave after wave 2, press ‘Return to Main Menu’. Then press ‘Resume’ to try the wave again.

Hungry Hungry Dinosaur
- Spawns a Hungry Hungry Dinosaur pet that deals 14 (+25% Max HP) damage. It hunts down and eats the fruits it sees, gaining +5 damage for the rest of the wave with each one
- Base price
- 80
- Limit
- None
- Unlock
- Have 3 pets at the same time
- Shop tags
- Pet

Hunting Trophy
- 33% chance to gain 1 material when killing an enemy with a critical hit
- Base price
- 55
- Limit
- 3
- Unlock
- Win a run with Crazy
- Shop tags
- Crit Chance

Ice Cube
- Enemies take 10% more damage for 3 seconds when first hit by Elemental Damage
- Base price
- 50
- Limit
- 1
- Unlock
- Available from the start
- Shop tags
- Elemental Damage

Improved Tools
- +10% Attack Speed
- Increases the attack speed of your structures by 0% (50% Attack Speed)
- Base price
- 70
- Limit
- 1
- Unlock
- Win a run with Cyborg
- Shop tags
- Attack Speed, Structure

Incendiary Turret
- Spawns a turret that shoots flames dealing 8x5 (+33% Engineering) burning damage
- Base price
- 40
- Limit
- None
- Unlock
- Available from the start
- Shop tags
- Engineering, Structure

Infected Skin
- +3 Armor
- -1 HP recovered from consumables
- 33% chance to shoot 8 spines around you dealing 5 (+150% Armor) damage each when you are hit by an enemy
- Base price
- 80
- Limit
- 3
- Unlock
- Available from the start
- Shop tags
- Armor


Insanity
- +6% Crit Chance
- -3% Damage
- Base price
- 20
- Limit
- None
- Unlock
- Available from the start
- Shop tags
- Crit Chance

Jamming Backpack
- +5 Evolution
- Hitting mecha enemies slows them by 50% for 2 seconds
- Base price
- 30
- Limit
- 1
- Unlock
- Available from the start
- Shop tags
- Evolution

Jelly
- +1 Max HP for every different weapon you have
- Base price
- 15
- Limit
- None
- Unlock
- Win a run with Vagabond
- Shop tags
- Max HP

Jellyshield
- Spawns a Jellyshield pet that orbits around the player. It can block projectiles
- Base price
- 50
- Limit
- 3
- Unlock
- Get hit by 3 enemy projectiles in one wave
- Shop tags
- Pet

Jerky
- +3 HP recovered from consumables
- Consumables heal you over 4 seconds instead of instantly
- Base price
- 50
- Limit
- 1
- Unlock
- Available from the start
- Shop tags
- Consumable




Landmines
- A landmine spawns every 12 seconds dealing 10 (+100% Engineering) damage in an area
- Base price
- 15
- Limit
- None
- Unlock
- Available from the start
- Shop tags
- Engineering, Explosive, Structure


Laser Turret
- Spawns a turret that shoots piercing bullets dealing 20 (+125% Engineering) damage
- Base price
- 65
- Limit
- None
- Unlock
- Available from the start
- Shop tags
- Engineering, Structure


Lemonade
- +1 HP recovered from consumables
- Base price
- 15
- Limit
- None
- Unlock
- Available from the start
- Shop tags
- Consumable

Lens
- +1 Ranged Damage
- -5 Range
- Base price
- 20
- Limit
- None
- Unlock
- Available from the start
- Shop tags
- Ranged Damage

Lifeform Scanner
- When leaving a shop, the next planned elite event is replaced by a horde event
- Base price
- 50
- Limit
- None
- Unlock
- Available from the start

Lighthouse
- +20 Engineering
- -1 Engineering for every 1 Structure you have
- In Nightmare difficulty, fog visibility increases by 100%
- Base price
- 80
- Limit
- 1
- Unlock
- Win a run with Builder
- Shop tags
- Engineering

Little Frog
- +20% pickup range
- +10 Harvesting
- -3% Dodge
- Base price
- 45
- Limit
- None
- Unlock
- Available from the start
- Shop tags
- Harvesting, Pickup

Little Muscley Dude
- +3 Melee Damage
- +5 Max HP
- -15 Range
- Base price
- 50
- Limit
- None
- Unlock
- Available from the start
- Shop tags
- Max HP, Melee Damage



Lost Organ
- +6 Harvesting
- -1 HP recovered from consumables
- Base price
- 15
- Limit
- None
- Unlock
- Available from the start
- Shop tags
- Harvesting

Lucky Charm
- +30 Luck
- -2 Melee Damage
- -1 Ranged Damage
- Base price
- 75
- Limit
- None
- Unlock
- Win a run with Lucky
- Shop tags
- Luck

Lucky Coin
- +2 Luck for every 1% Crit Chance you have
- -2 Armor
- Base price
- 105
- Limit
- 1
- Unlock
- Available from the start
- Shop tags
- Crit Chance, Luck

Lumberjack Shirt
- Trees die in one hit
- Base price
- 15
- Limit
- 1
- Unlock
- Available from the start
- Shop tags
- Exploration

Lure
- +2 HP Regeneration
- 2 additional loot aliens appear during the next wave
- Base price
- 34
- Limit
- None
- Unlock
- Win a run with Fisherman
- Shop tags
- HP Regeneration

Magma Boots
- You leave a trail of fire behind you that deals 5x3 (+100% Elemental Damage) burning damage
- +9% Speed
- You take 1 damage per second (does not give invulnerability time)
- Base price
- 100
- Limit
- 1
- Unlock
- Win a run with Arsonist
- Shop tags
- Elemental Damage

Mammoth
- +20 Melee Damage
- +5 HP Regeneration
- +5 Knockback
- -8% Damage
- -3% Speed
- Base price
- 110
- Limit
- None
- Unlock
- Available from the start
- Shop tags
- HP Regeneration, Knockback, Melee Damage

Mastery
- +6 Melee Damage
- -3 Ranged Damage
- Base price
- 55
- Limit
- None
- Unlock
- Available from the start
- Shop tags
- Melee Damage


Medical Turret
- Spawns a medical turret that shoots bullets healing 3 (+5% Engineering) HP
- Base price
- 40
- Limit
- None
- Unlock
- Available from the start
- Shop tags
- Engineering, Structure

Medikit
- +10 HP Regeneration
- +2 HP Regeneration every 5 seconds until the end of the wave
- -10 Luck
- Base price
- 95
- Limit
- None
- Unlock
- Win a run with Doctor
- Shop tags
- HP Regeneration

Metal Detector
- +5% chance to double the value of picked up materials
- +6 Luck
- +2 Engineering
- -5% Damage
- Base price
- 40
- Limit
- 20
- Unlock
- Available from the start
- Shop tags
- Economy, Engineering, Luck, Pickup

Metal Plate
- +2 Armor
- -3% Damage
- Base price
- 40
- Limit
- None
- Unlock
- Available from the start
- Shop tags
- Armor

Mirror
- Duplicates the next item you get from the shop (item limits can't be exceeded)
- Base price
- 60
- Limit
- None
- Unlock
- Available from the start


Mosquitor
- Spawns a Mosquitor pet that flies around you and shoots enemies for 5 (+75% Ranged Damage) damage. Enemies hit take 30% more damage for 5s. It avoids enemies that are already affected
- Base price
- 40
- Limit
- None
- Unlock
- Available from the start
- Shop tags
- Pet, Ranged Damage

Mouse
- +5% Life Steal
- +10% Enemies
- -5 Harvesting
- Base price
- 55
- Limit
- 5
- Unlock
- Available from the start
- Shop tags
- Life Steal, More Enemies

Mud Lover
- 60% Damage while being in a puddle
- Base price
- 80
- Limit
- 1
- Unlock
- Win a run with Poacher

Mushroom
- +3 HP Regeneration
- -2 Luck
- Base price
- 25
- Limit
- None
- Unlock
- Available from the start
- Shop tags
- HP Regeneration

Mutation
- +1 Ranged Damage
- +1 Elemental Damage
- -3 Knockback
- Base price
- 25
- Limit
- None
- Unlock
- Available from the start
- Shop tags
- Elemental Damage, Ranged Damage

Nail
- +5 Engineering
- Weapon and pet damage additionally scales with 20% Engineering
- -2 Ranged Damage
- Base price
- 65
- Limit
- 1
- Unlock
- Available from the start
- Shop tags
- Engineering

Night Goggles
- +15% Crit Chance
- +50 Range
- -3 Max HP
- -1 Armor
- Base price
- 95
- Limit
- None
- Unlock
- Win a run with Ranger
- Shop tags
- Crit Chance, Range

Octopus
- +12 Max HP
- +5 HP Regeneration
- +3% Life Steal
- -8% Crit Chance
- Base price
- 105
- Limit
- None
- Unlock
- Win a run with Mutant
- Shop tags
- HP Regeneration, Life Steal, Max HP

Padding
- +3 Max HP
- +1 Max HP for every 80 Materials you have
- Base price
- 45
- Limit
- 1
- Unlock
- Win a run with Saver
- Shop tags
- Max HP

Panda
- +12 Max HP
- +25 Luck
- -5% Damage
- Base price
- 100
- Limit
- None
- Unlock
- Win a run with Pacifist
- Shop tags
- Luck, Max HP

Peaceful Bee
- +4% Dodge
- +4 Harvesting
- -1 Melee Damage
- -1 Ranged Damage
- Base price
- 18
- Limit
- None
- Unlock
- Available from the start
- Shop tags
- Dodge, Harvesting


Pearl
- +1% Damage for every permanent 10 Luck you have
- +3% chance of finding an extra Pearl in a crate
- Base price
- 60
- Limit
- 20
- Unlock
- Win a run with Curious
- Shop tags
- Luck

Pencil
- +1 Engineering
- Base price
- 8
- Limit
- None
- Unlock
- Available from the start
- Shop tags
- Engineering

Penguin
- +1 HP Regeneration
- +1 HP Regeneration until the end of the wave when picking up a consumable while at maximum health
- Base price
- 25
- Limit
- 3
- Unlock
- Available from the start
- Shop tags
- HP Regeneration

Piggy Bank
- +20% of your materials at the start of waves (stops working at wave 20)
- Base price
- 40
- Limit
- 1
- Unlock
- Available from the start

Pile of Books
- Your structures can crit
- +5% Crit Chance
- +3 Engineering
- Base price
- 60
- Limit
- 1
- Unlock
- Available from the start
- Shop tags
- Crit Chance, Engineering

Plant
- +3 HP Regeneration
- -1% Life Steal
- Base price
- 15
- Limit
- None
- Unlock
- Available from the start
- Shop tags
- HP Regeneration

Plastic Boots
- You are no longer affected by puddles
- -3% Speed
- Base price
- 50
- Limit
- 1
- Unlock
- Available from the start

Plastic Explosive
- +25% Explosion Size
- Base price
- 60
- Limit
- None
- Unlock
- Available from the start
- Shop tags
- Explosive

Pocket Factory
- +2 Engineering
- Killing a tree spawns a turret
- Base price
- 75
- Limit
- 1
- Unlock
- Available from the start
- Shop tags
- Engineering, Exploration, Structure

Pocket Watch
- Once per wave, enemies and their projectiles are slowed by 75% for 5 seconds when you fall below 40% health
- -4% Dodge
- Base price
- 60
- Limit
- 1
- Unlock
- Win a run with Time Shifter

Poisonous Tonic
- +10% Attack Speed
- +5% Crit Chance
- +15 Range
- -2 HP Regeneration
- Base price
- 80
- Limit
- None
- Unlock
- Available from the start
- Shop tags
- Attack Speed, Crit Chance, Range

Potato
- +3 Max HP
- +2 HP Regeneration
- +1% Life Steal
- +5% Damage
- +5% Attack Speed
- +3% Speed
- +3% Dodge
- +1 Armor
- +5 Luck
- Base price
- 95
- Limit
- None
- Unlock
- Win a run with Well-Rounded
- Shop tags
- Damage, HP Regeneration, Luck, Max HP, Speed


Predator’s Claw
- +11% Attack Speed
- +4% Speed
- -2 HP recovered from consumables
- Base price
- 40
- Limit
- None
- Unlock
- Available from the start
- Shop tags
- Attack Speed, Speed

Propeller Hat
- +10 Luck
- -2% Damage
- Base price
- 28
- Limit
- None
- Unlock
- Available from the start
- Shop tags
- Luck

Pumpkin
- +15% Piercing Damage. Can't go above base damage
- -2% Damage
- Base price
- 40
- Limit
- None
- Unlock
- Available from the start
- Shop tags
- Ranged Damage

Pyromaniac
- Burning from your different weapons stacks instead of only keeping the strongest one
- -13% Crit Chance
- Base price
- 100
- Limit
- 1
- Unlock
- Finish off an elite or a boss with burning damage
- Shop tags
- Elemental Damage

Raptor Eye
- +0.5x Critical Damage Multiplier
- -13 Luck
- Base price
- 100
- Limit
- 1
- Unlock
- Kill 100 raptors
- Shop tags
- Crit Chance


Recycling Machine
- Gain 35% more materials from recycling items
- Base price
- 35
- Limit
- 1
- Unlock
- Available from the start
- Shop tags
- Economy

Regeneration Potion
- HP Regeneration is doubled when you have less than 50% health
- +3 HP Regeneration
- Base price
- 90
- Limit
- 1
- Unlock
- Available from the start
- Shop tags
- HP Regeneration

Reinforced Steel
- +2 Ranged Damage
- +3 Engineering
- -3% Speed
- Base price
- 50
- Limit
- None
- Unlock
- Available from the start
- Shop tags
- Engineering, Ranged Damage

Retromation’s Hoodie
- +2% Attack Speed for every 1% Dodge you have
- -80 Range
- Base price
- 110
- Limit
- 1
- Unlock
- Available from the start
- Shop tags
- Dodge

Ricochet
- Your projectiles gain +1 bounce
- -25% Damage
- Base price
- 110
- Limit
- None
- Unlock
- Available from the start
- Shop tags
- Ranged Damage

Rip and Tear
- Enemies have a 20% chance to explode for 10 (+50% Melee Damage) damage when they die
- -5% Crit Chance
- Base price
- 65
- Limit
- 5
- Unlock
- Win a run with Loud
- Shop tags
- Explosive, Melee Damage

Riposte
- +2 Melee Damage
- 100% chance to deal 1 (300% Melee Damage) damage to an enemy when dodging their attack
- Base price
- 40
- Limit
- None
- Unlock
- Available from the start
- Shop tags
- Dodge, Melee Damage

Ritual
- +6% Damage
- +2% Life Steal
- -2 Engineering
- Base price
- 60
- Limit
- None
- Unlock
- Win a run with Ghost
- Shop tags
- Damage, Life Steal

Robot Arm
- +3 Melee Damage at the end of a wave
- +3 Engineering at the end of a wave
- -1 Max HP at the end of a wave
- Base price
- 100
- Limit
- None
- Unlock
- Win a run with Engineer
- Shop tags
- Engineering, Melee Damage

Rusty Antenna
- +15 Structure Range
- +1 Engineering
- -1 HP Regeneration
- Base price
- 12
- Limit
- None
- Unlock
- Available from the start
- Shop tags
- Engineering, Structure

Sad Tomato
- +8 HP Regeneration
- Start waves with -50% HP
- Base price
- 50
- Limit
- 1
- Unlock
- Available from the start
- Shop tags
- HP Regeneration

Saltwater
- +2 Melee Damage
- +3% Attack Speed
- +10% Speed for 3 seconds when you take damage
- -1 Elemental Damage
- Base price
- 50
- Limit
- 1
- Unlock
- Available from the start
- Shop tags
- Attack Speed, Melee Damage, Speed

Scapegoat
- Spawns a Scapegoat pet that moves around the map and gets targeted by enemies instead of the player. When it dies, the player can revive it by standing next to it
- Base price
- 110
- Limit
- 1
- Unlock
- Win a run with Beast Master
- Shop tags
- Pet


Scared Sausage
- Attacks have a 25% chance to deal 3x1 (+100% Elemental Damage) burning damage
- Base price
- 25
- Limit
- 4
- Unlock
- Available from the start
- Shop tags
- Elemental Damage

Scarf
- +4 HP Regeneration
- +4 Melee Damage
- +4% Speed
- +25% Enemy Speed during the next wave
- Base price
- 80
- Limit
- None
- Unlock
- Win a run with Hiker
- Shop tags
- HP Regeneration, Melee Damage, Speed

Scope
- +2 Ranged Damage
- +25 Range
- -7% Attack Speed
- Base price
- 48
- Limit
- None
- Unlock
- Available from the start
- Shop tags
- Range, Ranged Damage

Seashell
- Every ranged weapon's 5th projectile has +3 projectiles
- -10% Damage
- Base price
- 100
- Limit
- 1
- Unlock
- Available from the start
- Shop tags
- Ranged Damage

Shackles
- +8 HP Regeneration
- +8 Engineering
- +80 Range
- Your Speed is capped at its current value
- Base price
- 80
- Limit
- 1
- Unlock
- Available from the start
- Shop tags
- Engineering, HP Regeneration, Range

Shady Potion
- +20 Luck
- -2 HP Regeneration
- Base price
- 48
- Limit
- None
- Unlock
- Available from the start
- Shop tags
- Luck

Sharp Bullet
- Projectiles pierce through 1 additional target
- -20% Piercing Damage
- -5% Damage
- -3 Knockback
- Base price
- 25
- Limit
- 1
- Unlock
- Available from the start
- Shop tags
- Ranged Damage

Shaving foam can (Mecha)
- +1 Evolution
- Enemies have more chance to spawn mecha
- Base price
- 65
- Limit
- 1
- Unlock
- Available from the start
- Shop tags
- Evolution

Shaving foam can (Mutant)
- -1 Evolution
- Enemies have more chance to spawn mutated
- Base price
- 65
- Limit
- 1
- Unlock
- Available from the start
- Shop tags
- Evolution

Shmoop
- +6 Max HP
- +2 HP Regeneration
- -2 Melee Damage
- -1 Ranged Damage
- Base price
- 60
- Limit
- None
- Unlock
- Available from the start
- Shop tags
- HP Regeneration, Max HP


Silver Bullet
- +25% damage against bosses and elites
- Base price
- 70
- Limit
- None
- Unlock
- Available from the start
- Shop tags
- Damage

Small Fish
- +10% damage against targets above 75% health
- -3% Attack Speed
- Base price
- 18
- Limit
- None
- Unlock
- Available from the start
- Shop tags
- Damage

Small Magazine
- +2 Ranged Damage
- +10% Attack Speed
- -6% Damage
- Base price
- 60
- Limit
- None
- Unlock
- Available from the start
- Shop tags
- Attack Speed, Ranged Damage

Smelly Rafflesia
- Attacks have a 25% chance to make enemies take 25% more damage for 5 seconds
- Base price
- 80
- Limit
- 4
- Unlock
- Available from the start

Snail
- -8% Enemy Speed
- -3% Speed
- Base price
- 40
- Limit
- 1
- Unlock
- Win a run with Old
- Shop tags
- Less Enemy Speed

Snake
- Burning spreads to an additional nearby enemy
- -1 Max HP
- Base price
- 25
- Limit
- None
- Unlock
- Available from the start
- Shop tags
- Elemental Damage

Snowball
- +1 Elemental Damage every time you get an item that increases Elemental Damage
- Base price
- 50
- Limit
- 1
- Unlock
- Available from the start
- Shop tags
- Elemental Damage

Spicy Sauce
- +3 Max HP
- Consumables have a 50% chance to explode for 10 (+100% Max HP) damage when picked up
- Base price
- 40
- Limit
- 2
- Unlock
- Win a run with Glutton
- Shop tags
- Explosive, Luck, Max HP

Spider
- +12% Damage
- +6% Attack Speed for every different weapon you have
- -3% Dodge
- -5 Harvesting
- Base price
- 110
- Limit
- None
- Unlock
- Win a run with Gladiator
- Shop tags
- Attack Speed, Damage


Starfish
- +20% materials dropped from enemies
- +10 Harvesting
- +15% Enemy damage
- Base price
- 75
- Limit
- 3
- Unlock
- Win a run with Diver
- Shop tags
- Harvesting

Statue
- +40% Attack Speed while standing still
- -10% Speed
- Base price
- 60
- Limit
- None
- Unlock
- Available from the start
- Shop tags
- Attack Speed, Stand Still

Stone Skin
- +1 Max HP for every permanent 1 Armor you have
- -6% Attack Speed
- Base price
- 85
- Limit
- 1
- Unlock
- Win a run with Golem
- Shop tags
- Armor, Max HP

Strange Book
- +1 Engineering for every permanent 1 Elemental Damage you have
- -1 Melee Damage
- -1 Ranged Damage
- Base price
- 70
- Limit
- 1
- Unlock
- Available from the start
- Shop tags
- Elemental Damage, Engineering

Sunglasses
- +10% Crit Chance
- -1 Armor
- Base price
- 50
- Limit
- None
- Unlock
- Available from the start
- Shop tags
- Crit Chance

Sunken Bell
- Once per wave, you explode for 100 (+500% Melee Damage, +500% Ranged Damage, +500% Elemental Damage, +500% Engineering) damage when you fall below 40% health
- Base price
- 65
- Limit
- 1
- Unlock
- Available from the start
- Shop tags
- Explosive

Tardigrade
- Nullifies the damage of one hit taken every wave
- Base price
- 50
- Limit
- None
- Unlock
- Available from the start

Tentacle
- +3% Crit Chance
- +20% chance to heal 1 HP when killing an enemy with a critical hit
- Base price
- 35
- Limit
- 5
- Unlock
- Win a run with Lich
- Shop tags
- Crit Chance

Terrified Onion
- +4% Speed
- -5 Luck
- Base price
- 15
- Limit
- None
- Unlock
- Available from the start
- Shop tags
- Speed

Titanium Excess
- -25% Dismantle price
- -3% Dodge
- Base price
- 30
- Limit
- 3
- Unlock
- Available from the start
- Shop tags
- Evolution

Toolbox
- +6 Engineering
- -8% Attack Speed
- Base price
- 55
- Limit
- None
- Unlock
- Available from the start
- Shop tags
- Engineering


Toxic Sludge
- +2 Elemental Damage
- -2% Dodge
- Base price
- 20
- Limit
- None
- Unlock
- Available from the start
- Shop tags
- Elemental Damage

Tractor
- +40 Harvesting
- -8% Damage
- Base price
- 70
- Limit
- None
- Unlock
- Available from the start
- Shop tags
- Harvesting

Treasure Map
- +20% chance of finding an extra item in a crate
- Base price
- 35
- Limit
- 5
- Unlock
- Win a run with Sailor
- Shop tags
- Luck

Tree
- More trees spawn
- Base price
- 15
- Limit
- None
- Unlock
- Available from the start
- Shop tags
- Exploration

Triangle of Power
- +20% Damage
- +1 Armor
- -2% Damage when you take damage until the end of the wave
- Base price
- 65
- Limit
- None
- Unlock
- Available from the start
- Shop tags
- Damage

Turret
- Spawns a turret that shoots bullets dealing 10 (+80% Engineering) damage
- Base price
- 15
- Limit
- None
- Unlock
- Available from the start
- Shop tags
- Engineering, Structure

Tyler
- Spawns a little guy that slowly shoots 10 piercing lightning projectiles around him for 12 (+90% Engineering, +90% Elemental Damage) damage each
- Base price
- 62
- Limit
- None
- Unlock
- Available from the start
- Shop tags
- Elemental Damage, Engineering, Structure

Ugly Tooth
- Hitting an enemy removes 5% of their speed. Max 20%
- -3% Speed
- Base price
- 25
- Limit
- 1
- Unlock
- Available from the start
- Shop tags
- Less Enemy Speed

Vigilante Ring
- +3% Damage at the end of a wave
- Base price
- 92
- Limit
- None
- Unlock
- Available from the start
- Shop tags
- Damage

Virus
- Hitting evolved (mecha and mutated) enemies that have less than 50% health has a 25% chance to charm them
- -5% Attack Speed
- Base price
- 65
- Limit
- 1
- Unlock
- Available from the start

Wandering Bot
- Spawns a little bot that slows down nearby enemies
- Base price
- 60
- Limit
- None
- Unlock
- Available from the start
- Shop tags
- Less Enemy Speed, Pet, Structure


Weird Food
- +2 HP recovered from consumables
- -2% Dodge
- Base price
- 20
- Limit
- None
- Unlock
- Available from the start
- Shop tags
- Consumable

Weird Ghost
- +3 Max HP
- Start the next wave with 1 HP
- Base price
- 12
- Limit
- None
- Unlock
- Available from the start
- Shop tags
- Max HP

Wheat
- +4 Melee Damage
- +2 Ranged Damage
- +10 Harvesting
- -2 Elemental Damage
- Base price
- 85
- Limit
- None
- Unlock
- Win a run with Farmer
- Shop tags
- Harvesting, Melee Damage, Ranged Damage

Wheelbarrow
- +16 Harvesting
- -1 Armor
- Base price
- 40
- Limit
- None
- Unlock
- Available from the start
- Shop tags
- Harvesting

Whetstone
- +4% Life Steal
- -3 Knockback
- Base price
- 40
- Limit
- None
- Unlock
- Win a run with Sick
- Shop tags
- Life Steal

Whistle
- +50% chance for loot aliens to appear
- +20% movement speed for loot aliens
- Whistles when a loot alien spawns
- Base price
- 25
- Limit
- 1
- Unlock
- Available from the start

White Flag
- +5 Harvesting
- -5% Enemies
- Base price
- 40
- Limit
- 1
- Unlock
- Available from the start
- Shop tags
- Harvesting, Less Enemies

Wildfire Mutation
- 25% chance that a mutating item is replaced by a mutated item of a better tier
- Base price
- 140
- Limit
- 1
- Unlock
- Available from the start
- Shop tags
- Evolution
Unlocked by default since the 12 November patch.

Will-o’-Wisp
- -7% Attack Speed
- Base price
- 80
- Limit
- None
- Unlock
- Kill 30 enemies by burning them in a single wave
- Shop tags
- Elemental Damage



Wolf Helmet
- +10 Elemental Damage
- +20 Luck
- -5 Engineering
- Base price
- 90
- Limit
- None
- Unlock
- Available from the start
- Shop tags
- Elemental Damage, Luck
No item matches. Clear the field or choose All tiers and All content.
Source: Brotato Wiki items table (generated from the game files, CC BY-SA), with changes from the 12 November 2026 patch. Item icons are game art.
