
Druid
Effects
- +5 Max HP
- +15 Luck
- Enemies have a higher chance of dropping fruits
- 33% chance to get +1 Luck when you pick up a fruit
- 33% of fruits are poisoned and hurt you (ignores Dodge and Armor)
- -100 HP Regeneration
- -100% Life Steal
- Engineering modifications are reduced by 50%
Build
- Community build
- Picking up fruit grants Luck, so Lutes (Luck and Harvesting) or Pruners (more fruit) are the main weapons, with Baby Elephant and Cyberball turning Luck into damage. Healing is limited to fruit, Cute Monkey and similar items.
- Stats to buy
- Luck, Ranged Damage, Melee Damage
- Top weapons at the reference profile
- Pan Flute IV, Flute IV, Lute IV
Full Druid buildSynergies: Pearl and Luck, Consumables and fruit synergies
Starting weapons
Pick one of 28 weapons. Weapons marked with a DLC name appear only when that DLC's Item Set is on.
Awl Primal Dread
Blowgun Primal Dread
Cacti Club
Chopper
Claw
Crowbar Primal Dread
Fist
Flail Primal Dread
Flute Abyssal Terrors
Ghost Flint
Ghost Scepter
Icicle
Javelin Abyssal Terrors
Lute Abyssal Terrors
Meat Tenderizer Primal Dread
Molotov Cocktail Primal Dread
Pan Flute Primal Dread
Pruner
Quarterstaff
Rock
Shovel Primal Dread
Sickle Abyssal Terrors
Slingshot
Spear
Stick
Torch
Wand
Whip Primal Dread
Shop restrictions
- Never offered: Doc Moth.
- Item groups never offered: lifesteal, lifesteal and hp regeneration, hp regeneration.
Sources
- Brotato Wiki, Druid: effects, unlock and starting weapons from the game files.
Reviewed against PC 1.2 and the 12 November patch.


