
Ghost Scepter
Special effects
- +1 Max HP for every 20/18/16/12 enemies you kill during a wave with this weapon
- Unlock
- Available from the start
- Starting weapon for
- 14 characters
Community builds that use it
ApprenticeLevel-ups give every damage stat, so hybrid weapons pay off: Plank, Lightning Shiv and Cacti Club, or SMG/Double Barrel Shotgun and Slingshot for ranged. Take Luck to reach the higher Max HP level-ups.
DemonItems cost Max HP, so early shopping at very low HP is normal; Ghost Scepter (which grants HP on kills) and Thief Dagger are the late-game picks, and Lightning Shiv the beginner-friendly one. Sharp Bullet helps Ghost Scepter clear.
GeneralistPair three melee and three ranged weapons that scale with flat damage, such as Cacti Club or Spear with Slingshot, SMG or Javelin, and favour items that give both Melee and Ranged Damage. Ghost weapon and crit (Knife/Shuriken) combinations are also reported.
GhostBuild around the Ethereal set: Ghost Flint plus Ghost Axe for melee damage and Attack Speed, or six Ghost Scepters for a large Max HP pool that needs piercing and Attack Speed. Armor is not worth buying.
RenegadeUse single-projectile weapons that gain most from the +2 projectiles: SMG with Ranged Damage and Life Steal, Revolver or Laser Gun, or Ghost Scepter. Buy every new tier-1 item to offset the -80% Damage; explosive guns, Javelin and Flute builds are also reported.
Stats by tier
Tier I Common
- Damage
- 10 (+100% Ranged Damage)
- Cooldown
- 0.98s
- Crit
- x2 (3% chance)
- Range
- 300
Tier II Uncommon
- Damage
- 15 (+100% Ranged Damage)
- Cooldown
- 0.93s
- Crit
- x2 (3% chance)
- Range
- 350
Tier III Rare
- Damage
- 20 (+100% Ranged Damage)
- Cooldown
- 0.88s
- Crit
- x2 (3% chance)
- Range
- 400
Tier IV Legendary
- Damage
- 30 (+100% Ranged Damage)
- Cooldown
- 0.83s
- Crit
- x2 (3% chance)
- Range
- 450
Damage in brackets is added from your stats before %Damage multiplies the total; see the damage formula or the calculator.
DPS at tier IV
37.2 DPS with no stats, 62 at 20 Ranged Damage and 99.3 at 50 (single target, every projectile hits, crits averaged): #21 of 29 weapons that scale with Ranged Damage. Full ranking or your own stats.
Builds that rank it in their top five
Characters that can start with it
Class set bonuses
Ethereal
- 2 weapons: +6% Dodge; -1 Armor
- 3 weapons: +12% Dodge; -2 Armor
- 4 weapons: +18% Dodge; -3 Armor
- 5 weapons: +24% Dodge; -4 Armor
- 6 or more: +30% Dodge; -5 Armor
Each step replaces the previous one. All class bonuses.
Other Ethereal weapons
Source
Brotato Wiki, Ghost Scepter, generated from the game files. The 12 November 2026 patch changed no weapon numbers. Reviewed .












