
Ghost Axe
Special effects
- +1% Damage for every 20/18/16/12 enemies you kill during a wave with this weapon
- Unlock
- Available from the start
- Starting weapon for
- 17 characters
Community builds that use it
GeneralistPair three melee and three ranged weapons that scale with flat damage, such as Cacti Club or Spear with Slingshot, SMG or Javelin, and favour items that give both Melee and Ranged Damage. Ghost weapon and crit (Knife/Shuriken) combinations are also reported.
GhostBuild around the Ethereal set: Ghost Flint plus Ghost Axe for melee damage and Attack Speed, or six Ghost Scepters for a large Max HP pool that needs piercing and Attack Speed. Armor is not worth buying.
GladiatorCarry six different melee weapons to maximise the per-weapon Attack Speed bonus; Spear is recommended in almost every version, with Quarterstaff, Jousting Lance, swords and primitive weapons filling the rest. Buy cheap Luck early to offset the -30 Luck and keep some Dodge.
MasochistGetting hit adds % Damage, so tank hits with Armor, Max HP and HP Regeneration; Spiky Shield (unlocked by winning with Masochist) is the main recommendation, with Scissors, Ghost Axe or Medical Gun as alternatives. Blood Donation or Bloody Hand trigger the passive every second.
VampireStay at low HP to boost damage and heal only through Life Steal; Spiky Shield, Stick, Lightning Shiv, Sharp Tooth or SMG are suggested, with Armor and some Dodge. Aim to keep HP around a third to half.
Stats by tier
Tier I Common
- Damage
- 12 (+100% Melee Damage)
- Cooldown
- 1.73s
- Crit
- x2 (3% chance)
- Range
- 200
Tier II Uncommon
- Damage
- 18 (+100% Melee Damage)
- Cooldown
- 1.66s
- Crit
- x2 (3% chance)
- Range
- 200
Tier III Rare
- Damage
- 24 (+100% Melee Damage)
- Cooldown
- 1.58s
- Crit
- x2 (3% chance)
- Range
- 200
Tier IV Legendary
- Damage
- 40 (+100% Melee Damage)
- Cooldown
- 1.51s
- Crit
- x2 (3% chance)
- Range
- 200
Damage in brackets is added from your stats before %Damage multiplies the total; see the damage formula or the calculator.
DPS at tier IV
27.3 DPS with no stats, 40.9 at 20 Melee Damage and 61.4 at 50 (single target, every projectile hits, crits averaged): #48 of 58 weapons that scale with Melee Damage. Full ranking or your own stats.
Builds that rank it in their top five
Characters that can start with it
Apprentice
Captain
Cryptid
Curious
Demon
Explorer
Generalist
Ghost
Gladiator
Golem
King
Loud
Masochist
Multitasker
Mutant
One-Armed
Streamer
Class set bonuses
Ethereal
- 2 weapons: +6% Dodge; -1 Armor
- 3 weapons: +12% Dodge; -2 Armor
- 4 weapons: +18% Dodge; -3 Armor
- 5 weapons: +24% Dodge; -4 Armor
- 6 or more: +30% Dodge; -5 Armor
Each step replaces the previous one. All class bonuses.
Other Ethereal weapons
Source
Brotato Wiki, Ghost Axe, generated from the game files. The 12 November 2026 patch changed no weapon numbers. Reviewed .



