
Scythe
Special effects
- You take 3 damage per second (does not give invulnerability time)
- +3% Damage when you take damage until the end of the wave
- Unlock
- Available from the start
- Starting weapon for
- No character
Stats by tier
Tier IV Legendary
- Damage
- 150 (+100% Melee Damage, +100% Life Steal)
- Cooldown
- 0.72s
- Crit
- x2 (3% chance)
- Range
- 250
Damage in brackets is added from your stats before %Damage multiplies the total; see the damage formula or the calculator.
DPS at tier IV
214.6 DPS with no stats, 243.2 at 20 Melee Damage and 286.1 at 50 (single target, every projectile hits, crits averaged): #2 of 58 weapons that scale with Melee Damage. Full ranking or your own stats.
Class set bonuses
Ethereal
- 2 weapons: +6% Dodge; -1 Armor
- 3 weapons: +12% Dodge; -2 Armor
- 4 weapons: +18% Dodge; -3 Armor
- 5 weapons: +24% Dodge; -4 Armor
- 6 or more: +30% Dodge; -5 Armor
Legendary
- 2 weapons: -20 Max HP
- 3 weapons: -40 Max HP
- 4 weapons: -60 Max HP
- 5 weapons: -80 Max HP
- 6 or more: -100 Max HP
Each step replaces the previous one. All class bonuses.
Synergies
Other Ethereal and Legendary weapons
DEX-troyerExplosive, Legendary
DrillLegendary, Precise
ExcaliburBlade, Legendary
Ghost AxeEthereal
Ghost FlintEthereal
Chain GunGun, Legendary
Gatling LaserHeavy, Legendary
Ghost ScepterEthereal
Source
Brotato Wiki, Scythe, generated from the game files. The 12 November 2026 patch changed no weapon numbers. Reviewed .
