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Excalibur weapon icon

Excalibur

MeleeBladeLegendaryTiers IV–IV

Special effects

  • Alternates between thrusting and sweeping attacks
  • -2 Armor for every weapon you have
Unlock
Win a run with King
Starting weapon for
No character

Stats by tier

  1. Tier IV Legendary

    Damage
    200 (+200% Melee Damage, +200% Max HP)
    Cooldown
    0.66s
    Crit
    x2.5 (10% chance)
    Range
    200

Damage in brackets is added from your stats before %Damage multiplies the total; see the damage formula or the calculator.

DPS at tier IV

348.5 DPS with no stats, 418.2 at 20 Melee Damage and 522.7 at 50 (single target, every projectile hits, crits averaged): #1 of 58 weapons that scale with Melee Damage. Full ranking or your own stats.

Class set bonuses

Blade

  • 2 weapons: +1 Melee Damage; +1% Life Steal
  • 3 weapons: +2 Melee Damage; +2% Life Steal
  • 4 weapons: +3 Melee Damage; +3% Life Steal
  • 5 weapons: +4 Melee Damage; +4% Life Steal
  • 6 or more: +5 Melee Damage; +5% Life Steal

Legendary

  • 2 weapons: -20 Max HP
  • 3 weapons: -40 Max HP
  • 4 weapons: -60 Max HP
  • 5 weapons: -80 Max HP
  • 6 or more: -100 Max HP

Each step replaces the previous one. All class bonuses.

Synergies

Other Blade and Legendary weapons

Source

Brotato Wiki, Excalibur, generated from the game files. The 12 November 2026 patch changed no weapon numbers. Reviewed .

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