
Excalibur
Special effects
- Alternates between thrusting and sweeping attacks
- -2 Armor for every weapon you have
- Unlock
- Win a run with King
- Starting weapon for
- No character
Stats by tier
Tier IV Legendary
- Damage
- 200 (+200% Melee Damage, +200% Max HP)
- Cooldown
- 0.66s
- Crit
- x2.5 (10% chance)
- Range
- 200
Damage in brackets is added from your stats before %Damage multiplies the total; see the damage formula or the calculator.
DPS at tier IV
348.5 DPS with no stats, 418.2 at 20 Melee Damage and 522.7 at 50 (single target, every projectile hits, crits averaged): #1 of 58 weapons that scale with Melee Damage. Full ranking or your own stats.
Class set bonuses
Blade
- 2 weapons: +1 Melee Damage; +1% Life Steal
- 3 weapons: +2 Melee Damage; +2% Life Steal
- 4 weapons: +3 Melee Damage; +3% Life Steal
- 5 weapons: +4 Melee Damage; +4% Life Steal
- 6 or more: +5 Melee Damage; +5% Life Steal
Legendary
- 2 weapons: -20 Max HP
- 3 weapons: -40 Max HP
- 4 weapons: -60 Max HP
- 5 weapons: -80 Max HP
- 6 or more: -100 Max HP
Each step replaces the previous one. All class bonuses.
Synergies
Other Blade and Legendary weapons
Captain’s SwordBlade, Naval
ChainsawBlade, Tool
ChopperBlade
Circular SawBlade, Medical
DEX-troyerExplosive, Legendary
DrillLegendary, Precise
Light SaberBlade, Precise
ScytheEthereal, Legendary
SwordBlade, Medieval
Thunder SwordBlade, Elemental
Vorpal SwordBlade, Medieval
Chain GunGun, Legendary
Gatling LaserHeavy, Legendary
Source
Brotato Wiki, Excalibur, generated from the game files. The 12 November 2026 patch changed no weapon numbers. Reviewed .
