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Vorpal Sword weapon icon

Vorpal Sword

MeleeBladeMedievalTiers II–IV

Special effects

  • Alternates between thrusting and sweeping attacks
  • 1%/2%/3% chance to one shot the target when hitting it
Unlock
Reach +100% Crit Chance
Starting weapon for
King, Knight

Stats by tier

  1. Tier II Uncommon

    Damage
    20 (+100% Melee Damage)
    Cooldown
    1.11s
    Crit
    x2 (3% chance)
    Range
    200
  2. Tier III Rare

    Damage
    35 (+100% Melee Damage)
    Cooldown
    1.03s
    Crit
    x2 (3% chance)
    Range
    200
  3. Tier IV Legendary

    Damage
    55 (+100% Melee Damage)
    Cooldown
    0.95s
    Crit
    x2 (3% chance)
    Range
    200

Damage in brackets is added from your stats before %Damage multiplies the total; see the damage formula or the calculator.

DPS at tier IV

59.6 DPS with no stats, 81.3 at 20 Melee Damage and 113.8 at 50 (single target, every projectile hits, crits averaged): #21 of 58 weapons that scale with Melee Damage. Full ranking or your own stats.

Characters that can start with it

Class set bonuses

Blade

  • 2 weapons: +1 Melee Damage; +1% Life Steal
  • 3 weapons: +2 Melee Damage; +2% Life Steal
  • 4 weapons: +3 Melee Damage; +3% Life Steal
  • 5 weapons: +4 Melee Damage; +4% Life Steal
  • 6 or more: +5 Melee Damage; +5% Life Steal

Medieval

  • 2 weapons: +1 Armor
  • 3 weapons: +1 Armor; +3% Dodge
  • 4 weapons: +2 Armor; +3% Dodge
  • 5 weapons: +2 Armor; +6% Dodge
  • 6 or more: +3 Armor; +6% Dodge

Each step replaces the previous one. All class bonuses.

Other Blade and Medieval weapons

Source

Brotato Wiki, Vorpal Sword, generated from the game files. The 12 November 2026 patch changed no weapon numbers. Reviewed .

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