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Light Saber

MeleeBladePrecisePrimal DreadTiers III–IV

Special effects

  • Deflects enemy projectiles toward the nearest enemy, dealing 18/25 (+150%/200% Ranged Damage) damage
Unlock
Win a run with Mad Scientist
Starting weapon for
No character

Stats by tier

  1. Tier III Rare

    Damage
    24 (+100% Melee Damage)
    Cooldown
    1.04s
    Crit
    x2 (3% chance)
    Range
    150
  2. Tier IV Legendary

    Damage
    38 (+120% Melee Damage)
    Cooldown
    0.92s
    Crit
    x2 (3% chance)
    Range
    150

Damage in brackets is added from your stats before %Damage multiplies the total; see the damage formula or the calculator.

DPS at tier IV

42.5 DPS with no stats, 69.4 at 20 Melee Damage and 109.7 at 50 (single target, every projectile hits, crits averaged): #29 of 58 weapons that scale with Melee Damage. Full ranking or your own stats.

Class set bonuses

Blade

  • 2 weapons: +1 Melee Damage; +1% Life Steal
  • 3 weapons: +2 Melee Damage; +2% Life Steal
  • 4 weapons: +3 Melee Damage; +3% Life Steal
  • 5 weapons: +4 Melee Damage; +4% Life Steal
  • 6 or more: +5 Melee Damage; +5% Life Steal

Precise

  • 2 weapons: +3% Crit Chance
  • 3 weapons: +6% Crit Chance
  • 4 weapons: +9% Crit Chance
  • 5 weapons: +12% Crit Chance
  • 6 or more: +15% Crit Chance

Each step replaces the previous one. All class bonuses.

Other Blade and Precise weapons

Guides that mention it

Source

Brotato Wiki, Light Saber, generated from the game files. The 12 November 2026 patch changed no weapon numbers. Reviewed .

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