
Thief Dagger
Special effects
- 50%/56%/62%/80% chance to gain 1 material when killing an enemy with a critical hit
- Unlock
- Available from the start
- Starting weapon for
- 20 characters
Community builds that use it
CrazyUse Precise weapons, which keep the full +100 Range, and push Crit Chance toward 100% with plenty of Melee Damage; Thief Dagger is the economy pick, Lightning Shiv, Shuriken, Claw and Icicle are the other main options. Leave Dodge negative and rely on Armor and Max HP instead.
CryptidMelee crit build that leaves trees alive: Thief Dagger, Knife, Claw or Jousting Lance with Crit Chance and Melee Damage, capping Dodge at its 70% limit. Ranged weapons and turrets pop trees.
DemonItems cost Max HP, so early shopping at very low HP is normal; Ghost Scepter (which grants HP on kills) and Thief Dagger are the late-game picks, and Lightning Shiv the beginner-friendly one. Sharp Bullet helps Ghost Scepter clear.
DiverMelee crit with Precise weapons: Knife or Scissors to start, with Thief Dagger and Shuriken as options. Guides report a slow early game; one guide recommends moving to Cacti Club, Spear or SMG once found.
EntrepreneurThe -50% Damage modifier pushes most guides to an Engineering build with Wrench turrets, which ignore it; Support weapons such as Sickle and Pruner exploit the boosted Harvesting. Spend all materials every shop because they are lost at the start of the next wave.
GangsterSteal items each shop and kill the elites it spawns; guides favour ranged weapons (SMG, Revolver) to handle those elites, with Luck early so stolen items are better. Avoid stealing right before elite or boss waves until the build is strong.
GladiatorCarry six different melee weapons to maximise the per-weapon Attack Speed bonus; Spear is recommended in almost every version, with Quarterstaff, Jousting Lance, swords and primitive weapons filling the rest. Buy cheap Luck early to offset the -30 Luck and keep some Dodge.
HunterCrossbows with Crit Chance (boosted 25%) and Range, which also grants % Damage; Harvesting gains are cancelled, so drop it. Thief Dagger, Icicle, Shuriken and Hiking Pole are reported alternatives.
LoudThe extra enemies supply materials, so skip Harvesting and pick weapons that handle crowds: Spear, Jousting Lance, Lightning Shiv and Thief Dagger for melee, Double Barrel Shotgun, Shredder, SMG or Slingshot for ranged. Take items that add more enemies.
SaverBuild a base of weapons and key items, then stop spending around waves 8-9 so held materials raise % Damage through the passive and Piggy Bank. Spear, Lightning Shiv, Icicle and Thief Dagger are recommended; Padding became a good pickup after its buff.
Stats by tier
Tier I Common
- Damage
- 6 (+50% Melee Damage)
- Cooldown
- 1.01s
- Crit
- x2 (20% chance)
- Range
- 150
Tier II Uncommon
- Damage
- 12 (+50% Melee Damage)
- Cooldown
- 0.93s
- Crit
- x2 (25% chance)
- Range
- 150
Tier III Rare
- Damage
- 18 (+50% Melee Damage)
- Cooldown
- 0.86s
- Crit
- x2 (30% chance)
- Range
- 150
Tier IV Legendary
- Damage
- 30 (+50% Melee Damage)
- Cooldown
- 0.73s
- Crit
- x2 (40% chance)
- Range
- 150
Damage in brackets is added from your stats before %Damage multiplies the total; see the damage formula or the calculator.
DPS at tier IV
57.5 DPS with no stats, 76.7 at 20 Melee Damage and 105.5 at 50 (single target, every projectile hits, crits averaged): #25 of 58 weapons that scale with Melee Damage. Full ranking or your own stats.
Builds that rank it in their top five
Characters that can start with it
Crazy
Cryptid
Demon
Diver
Entrepreneur
Explorer
Farmer
Gangster
Gladiator
Glutton
Hiker
Hunter
Lich
Loud
One-Armed
Saver
Speedy
Time Shifter
Vagabond
Vampire
Class set bonuses
Precise
- 2 weapons: +3% Crit Chance
- 3 weapons: +6% Crit Chance
- 4 weapons: +9% Crit Chance
- 5 weapons: +12% Crit Chance
- 6 or more: +15% Crit Chance
Each step replaces the previous one. All class bonuses.
Synergies
Other Precise weapons
ClawPrecise, Unarmed
DrillLegendary, Precise
KnifePrecise
Light SaberBlade, Precise
Lightning ShivElemental, Precise
ScissorsMedical, Precise
Sharp ToothPrecise, Primitive
BlowgunPrecise, Primitive
Carbon BowPrecise
CrossbowMedieval, Precise
IcicleElemental, Precise
ShurikenPrecise
Sniper GunGun, Precise
Tranq RifleGun, Precise
Guides that mention it
Source
Brotato Wiki, Thief Dagger, generated from the game files. The 12 November 2026 patch changed no weapon numbers. Reviewed .
