
Build
- Community build
- With a single weapon and doubled modifiers, pick one that handles crowds: Slingshot or Lightning Shiv are the safe choices, SMG for high-roll Ranged Damage runs. Focus and Silver Bullet suit the one-weapon setup; switch to Nuclear Launcher or a legendary when offered.
- Core weapons and items
- Stats to buy
- Damage, Melee Damage, Ranged Damage
- Top weapons at the reference profile
- Claw IV, Hatchet IV, Combat Shotgun IV
Starting weapons
Pick one of 30 weapons. Weapons marked with a DLC name appear only when that DLC's Item Set is on.
Blowgun Primal Dread
Cacti Club
Carbon Bow Primal Dread
Claw
Crowbar Primal Dread
Double Barrel Shotgun
Flail Primal Dread
Ghost Axe
Hatchet
Icicle
Javelin Abyssal Terrors
Jousting Lance
Lightning Shiv
Meat Tenderizer Primal Dread
Molotov Cocktail Primal Dread
Pan Flute Primal Dread
Plank
Pruner
Revolver
SMG
Scissors
Shovel Primal Dread
Shredder
Shuriken
Slingshot
Sticky Grenade Primal Dread
Taser
Thief Dagger
Torch
Whip Primal Dread
Shop restrictions
- Never offered: Jelly.
Recent changes
- 12 November patch: starting weapons changed (−Boomerang).
How One-Armed plays
Since update 1.2 the One-Armed's single weapon counts as 3 extra weapons of its classes for set bonuses, so it reaches the 4-weapon step on its own. The 12 November patch removed the Boomerang from its starting choices. See weapon class bonuses.
Sources
- Brotato Wiki, One-Armed: effects, unlock and starting weapons from the game files.
- Balancing Patch, 12 November 2026
- Update 1.2 (Steam, 2 November 2026)
Reviewed against PC 1.2 and the 12 November patch.



