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Plank weapon icon

Plank

MeleeElementalExplosiveTiers I–IV

Special effects

  • 25%/30%/40%/50% chance to explode on hit
Unlock
Available from the start
Starting weapon for
31 characters

Community builds that use it

Stats by tier

  1. Tier I Common

    Damage
    10 (+60% Melee Damage, +60% Elemental Damage, +60% Engineering)
    Cooldown
    1.23s
    Crit
    x2 (3% chance)
    Range
    150
  2. Tier II Uncommon

    Damage
    15 (+70% Melee Damage, +70% Elemental Damage, +70% Engineering)
    Cooldown
    1.14s
    Crit
    x2 (3% chance)
    Range
    150
  3. Tier III Rare

    Damage
    20 (+80% Melee Damage, +80% Elemental Damage, +80% Engineering)
    Cooldown
    1.06s
    Crit
    x2 (3% chance)
    Range
    150
  4. Tier IV Legendary

    Damage
    30 (+90% Melee Damage, +90% Elemental Damage, +90% Engineering)
    Cooldown
    0.98s
    Crit
    x2 (3% chance)
    Range
    150

Damage in brackets is added from your stats before %Damage multiplies the total; see the damage formula or the calculator.

DPS at tier IV

31.5 DPS with no stats, 50.4 at 20 Melee Damage and 78.8 at 50 (single target, every projectile hits, crits averaged): #41 of 58 weapons that scale with Melee Damage. Full ranking or your own stats.

Builds that rank it in their top five

Characters that can start with it

Class set bonuses

Elemental

  • 2 weapons: +1 Elemental Damage
  • 3 weapons: +2 Elemental Damage
  • 4 weapons: +3 Elemental Damage
  • 5 weapons: +4 Elemental Damage
  • 6 or more: +5 Elemental Damage

Explosive

  • 2 weapons: +5% Explosion Size
  • 3 weapons: +10% Explosion Size
  • 4 weapons: +15% Explosion Size
  • 5 weapons: +20% Explosion Size
  • 6 or more: +25% Explosion Size

Each step replaces the previous one. All class bonuses.

Synergies

Other Elemental and Explosive weapons

Source

Brotato Wiki, Plank, generated from the game files. The 12 November 2026 patch changed no weapon numbers. Reviewed .

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