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Mage

Base gameShop favours Elemental Damage

Effects

  • Elemental Damage modifications are increased by 25%
  • You start with 1 Snake
  • You start with 1 Scared Sausage
  • Melee Damage modifications are reduced by 100%
  • Ranged Damage modifications are reduced by 100%
  • Engineering modifications are reduced by 50%
Unlock
Available from the start
Winning a run unlocks
Thunder Sword (weapon)

Build

Community build
Elemental build carried by the starting Scared Sausage and Snake: buy more of both, stack Elemental Damage and Attack Speed, and use Tasers (slow plus Support harvesting), Icicles or Lightning Shiv, adding Flamethrowers when offered. Torch is suggested as a tankier start before switching around waves 8-9.
Stats to buy
Elemental Damage
Top weapons at the reference profile
Wand IV, Torch IV, Molotov Cocktail IV

Full Mage buildSynergies: Frozen Heart and Elemental Damage, Strange Book and Elemental Damage

Starting weapons

Pick one of 12 weapons. Weapons marked with a DLC name appear only when that DLC's Item Set is on.

Shop restrictions

  • Item groups never offered: melee damage, ranged damage, melee and ranged damage.
  • Level-up upgrades never offered: upgrade melee damage, upgrade ranged damage.

Sources

Reviewed against PC 1.2 and the 12 November patch.

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