Skip to content
Brotato Guide
Menu
Torch weapon icon

Torch

MeleeElementalPrimitiveTiers I–IV

Special effects

  • Deals 3x3/5x5/6x8/9x12 (+100% Elemental Damage) burning damage
  • Burning spreads to an additional nearby enemy (T3, T4)
Unlock
Available from the start
Starting weapon for
28 characters

Community builds that use it

Stats by tier

  1. Tier I Common

    Damage
    1 (+50% Melee Damage, +50% Elemental Damage)
    Cooldown
    1.1s
    Crit
    x1.5 (0% chance)
    Range
    175
  2. Tier II Uncommon

    Damage
    1 (+65% Melee Damage, +65% Elemental Damage)
    Cooldown
    1.04s
    Crit
    x1.5 (0% chance)
    Range
    175
  3. Tier III Rare

    Damage
    1 (+80% Melee Damage, +80% Elemental Damage)
    Cooldown
    0.95s
    Crit
    x1.5 (0% chance)
    Range
    175
  4. Tier IV Legendary

    Damage
    1 (+100% Melee Damage, +100% Elemental Damage)
    Cooldown
    0.8s
    Crit
    x1.5 (0% chance)
    Range
    175

Damage in brackets is added from your stats before %Damage multiplies the total; see the damage formula or the calculator.

DPS at tier IV

1.3 DPS with no stats, 26.3 at 20 Melee Damage and 63.8 at 50 (single target, every projectile hits, crits averaged): #56 of 58 weapons that scale with Melee Damage. Full ranking or your own stats.

Builds that rank it in their top five

Characters that can start with it

Class set bonuses

Elemental

  • 2 weapons: +1 Elemental Damage
  • 3 weapons: +2 Elemental Damage
  • 4 weapons: +3 Elemental Damage
  • 5 weapons: +4 Elemental Damage
  • 6 or more: +5 Elemental Damage

Primitive

  • 2 weapons: +3 Max HP
  • 3 weapons: +6 Max HP
  • 4 weapons: +9 Max HP
  • 5 weapons: +12 Max HP
  • 6 or more: +15 Max HP

Each step replaces the previous one. All class bonuses.

Synergies

Other Elemental and Primitive weapons

Source

Brotato Wiki, Torch, generated from the game files. The 12 November 2026 patch changed no weapon numbers. Reviewed .

Privacy