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Quarterstaff weapon icon

Quarterstaff

MeleeMedievalPrimitiveTiers I–IV

Special effects

  • Alternates between thrusting and sweeping attacks
  • +2/+5/+9/+15% XP Gain
Unlock
Win a run with Apprentice
Starting weapon for
22 characters

Community builds that use it

Stats by tier

  1. Tier I Common

    Damage
    10 (+75% Level, +50% Melee Damage)
    Cooldown
    1.42s
    Crit
    x1.5 (3% chance)
    Range
    175
  2. Tier II Uncommon

    Damage
    15 (+85% Level, +65% Melee Damage)
    Cooldown
    1.25s
    Crit
    x1.5 (3% chance)
    Range
    175
  3. Tier III Rare

    Damage
    20 (+100% Level, +80% Melee Damage)
    Cooldown
    1.09s
    Crit
    x1.5 (3% chance)
    Range
    175
  4. Tier IV Legendary

    Damage
    30 (+125% Level, +100% Melee Damage)
    Cooldown
    0.92s
    Crit
    x1.5 (3% chance)
    Range
    175

Damage in brackets is added from your stats before %Damage multiplies the total; see the damage formula or the calculator.

DPS at tier IV

33.1 DPS with no stats, 55.2 at 20 Melee Damage and 88.3 at 50 (single target, every projectile hits, crits averaged): #38 of 58 weapons that scale with Melee Damage. Full ranking or your own stats.

Characters that can start with it

Class set bonuses

Medieval

  • 2 weapons: +1 Armor
  • 3 weapons: +1 Armor; +3% Dodge
  • 4 weapons: +2 Armor; +3% Dodge
  • 5 weapons: +2 Armor; +6% Dodge
  • 6 or more: +3 Armor; +6% Dodge

Primitive

  • 2 weapons: +3 Max HP
  • 3 weapons: +6 Max HP
  • 4 weapons: +9 Max HP
  • 5 weapons: +12 Max HP
  • 6 or more: +15 Max HP

Each step replaces the previous one. All class bonuses.

Other Medieval and Primitive weapons

Source

Brotato Wiki, Quarterstaff, generated from the game files. The 12 November 2026 patch changed no weapon numbers. Reviewed .

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