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Stick weapon icon

Stick

MeleePrimitiveTiers I–IV

Special effects

  • Deals +4/+6/+8/+10 Damage for every additional Stick you have
Unlock
Available from the start
Starting weapon for
27 characters

Community builds that use it

Stats by tier

  1. Tier I Common

    Damage
    8 (+100% Melee Damage)
    Cooldown
    1.29s
    Crit
    x1.5 (3% chance)
    Range
    175
  2. Tier II Uncommon

    Damage
    9 (+100% Melee Damage)
    Cooldown
    1.22s
    Crit
    x1.5 (3% chance)
    Range
    175
  3. Tier III Rare

    Damage
    10 (+100% Melee Damage)
    Cooldown
    1.15s
    Crit
    x1.5 (3% chance)
    Range
    175
  4. Tier IV Legendary

    Damage
    12 (+100% Melee Damage)
    Cooldown
    1.09s
    Crit
    x1.5 (3% chance)
    Range
    175

Damage in brackets is added from your stats before %Damage multiplies the total; see the damage formula or the calculator.

DPS at tier IV

11.2 DPS with no stats, 29.8 at 20 Melee Damage and 57.7 at 50 (single target, every projectile hits, crits averaged): #55 of 58 weapons that scale with Melee Damage. Full ranking or your own stats.

Builds that rank it in their top five

Characters that can start with it

Class set bonuses

Primitive

  • 2 weapons: +3 Max HP
  • 3 weapons: +6 Max HP
  • 4 weapons: +9 Max HP
  • 5 weapons: +12 Max HP
  • 6 or more: +15 Max HP

Each step replaces the previous one. All class bonuses.

Other Primitive weapons

Guides that mention it

Source

Brotato Wiki, Stick, generated from the game files. The 12 November 2026 patch changed no weapon numbers. Reviewed .

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