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Javelin weapon icon

Javelin

RangedPrimitiveAbyssal TerrorsTiers I–IV

Special effects

  • Every 5th/4th/3rd/2nd projectile has +100% Crit Chance
  • Piercing: 2/3/4/5 (-25% damage)
Unlock
Available from the start
Starting weapon for
17 characters

Community builds that use it

Stats by tier

  1. Tier I Common

    Damage
    8 (+100% Melee Damage)
    Cooldown
    1.2s
    Crit
    x2.5 (0% chance)
    Range
    350
  2. Tier II Uncommon

    Damage
    12 (+100% Melee Damage)
    Cooldown
    1.12s
    Crit
    x2.75 (0% chance)
    Range
    375
  3. Tier III Rare

    Damage
    16 (+100% Melee Damage)
    Cooldown
    1.03s
    Crit
    x3 (0% chance)
    Range
    400
  4. Tier IV Legendary

    Damage
    20 (+100% Melee Damage)
    Cooldown
    0.95s
    Crit
    x3.25 (0% chance)
    Range
    425

Damage in brackets is added from your stats before %Damage multiplies the total; see the damage formula or the calculator.

DPS at tier IV

21.1 DPS with no stats, 42.1 at 20 Melee Damage and 73.7 at 50 (single target, every projectile hits, crits averaged): #47 of 58 weapons that scale with Melee Damage. Full ranking or your own stats.

Characters that can start with it

Class set bonuses

Primitive

  • 2 weapons: +3 Max HP
  • 3 weapons: +6 Max HP
  • 4 weapons: +9 Max HP
  • 5 weapons: +12 Max HP
  • 6 or more: +15 Max HP

Each step replaces the previous one. All class bonuses.

Other Primitive weapons

Source

Brotato Wiki, Javelin, generated from the game files. The 12 November 2026 patch changed no weapon numbers. Reviewed .

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