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Slingshot

RangedPrimitiveTiers I–IV

Special effects

  • Bounces: 1/2/3/4
Unlock
Available from the start
Starting weapon for
28 characters

Community builds that use it

Stats by tier

  1. Tier I Common

    Damage
    10 (+80% Ranged Damage)
    Cooldown
    1.22s
    Crit
    x2 (3% chance)
    Range
    300
  2. Tier II Uncommon

    Damage
    13 (+80% Ranged Damage)
    Cooldown
    1.17s
    Crit
    x2 (3% chance)
    Range
    300
  3. Tier III Rare

    Damage
    16 (+80% Ranged Damage)
    Cooldown
    1.13s
    Crit
    x2 (3% chance)
    Range
    300
  4. Tier IV Legendary

    Damage
    20 (+80% Ranged Damage)
    Cooldown
    1.1s
    Crit
    x2 (3% chance)
    Range
    300

Damage in brackets is added from your stats before %Damage multiplies the total; see the damage formula or the calculator.

DPS at tier IV

18.7 DPS with no stats, 33.7 at 20 Ranged Damage and 56.2 at 50 (single target, every projectile hits, crits averaged): #27 of 29 weapons that scale with Ranged Damage. Full ranking or your own stats.

Characters that can start with it

Class set bonuses

Primitive

  • 2 weapons: +3 Max HP
  • 3 weapons: +6 Max HP
  • 4 weapons: +9 Max HP
  • 5 weapons: +12 Max HP
  • 6 or more: +15 Max HP

Each step replaces the previous one. All class bonuses.

Other Primitive weapons

Guides that mention it

Source

Brotato Wiki, Slingshot, generated from the game files. The 12 November 2026 patch changed no weapon numbers. Reviewed .

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