Skip to content
Brotato Guide
Menu
Farmer character portrait

Farmer

Base gameShop favours ConsumableShop favours Harvesting

Effects

  • +20 Harvesting
  • Harvesting increases by an additional 3% at the end of a wave
  • +1 Harvesting when picking up a consumable while at maximum health
  • -50% materials dropped
  • You start with 1 Garden
Unlock
Reach +200 Harvesting (Agriculture)
Winning a run unlocks
Wheat (item)

Build

Community build
Start with Pruners, whose Gardens feed the full-health Harvesting bonus, then add Sickles, which scale with Harvesting; buy Crown and give Sickles extra Range.
Core weapons and items
Stats to buy
Melee Damage, Ranged Damage
Top weapons at the reference profile
Sickle IV, Combat Shotgun IV, Machine Gun IV

Full Farmer buildSynergies: Consumables and fruit synergies

Starting weapons

Pick one of 22 weapons. Weapons marked with a DLC name appear only when that DLC's Item Set is on.

Sources

Reviewed against PC 1.2 and the 12 November patch.

Privacy