Skip to content
Brotato Guide
Menu
Wrench weapon icon

Wrench

MeleeToolTiers I–IV

Special effects

  • Spawns a turret that shoots bullets dealing 10 (+80% Engineering) damage
  • Spawns a turret that shoots flames dealing 8x5 (+33% Engineering) burning damage
  • Spawns a turret that shoots piercing bullets dealing 20 (+125% Engineering) damage
  • Spawns a turret that shoots explosive bullets dealing 25 (+150% Engineering) damage in an area
Unlock
Available from the start
Starting weapon for
24 characters

Community builds that use it

Stats by tier

  1. Tier I Common

    Damage
    12 (+100% Melee Damage)
    Cooldown
    1.7s
    Crit
    x2 (3% chance)
    Range
    175
  2. Tier II Uncommon

    Damage
    16 (+100% Melee Damage)
    Cooldown
    1.64s
    Crit
    x2 (3% chance)
    Range
    175
  3. Tier III Rare

    Damage
    20 (+100% Melee Damage)
    Cooldown
    1.55s
    Crit
    x2 (3% chance)
    Range
    175
  4. Tier IV Legendary

    Damage
    24 (+100% Melee Damage)
    Cooldown
    1.49s
    Crit
    x2 (3% chance)
    Range
    175

Damage in brackets is added from your stats before %Damage multiplies the total; see the damage formula or the calculator.

DPS at tier IV

16.6 DPS with no stats, 30.4 at 20 Melee Damage and 51.2 at 50 (single target, every projectile hits, crits averaged): #54 of 58 weapons that scale with Melee Damage. Full ranking or your own stats.

Characters that can start with it

Class set bonuses

Tool

  • 2 weapons: +1 Engineering
  • 3 weapons: +2 Engineering
  • 4 weapons: +3 Engineering
  • 5 weapons: +4 Engineering
  • 6 or more: +5 Engineering

Each step replaces the previous one. All class bonuses.

Synergies

Other Tool weapons

Source

Brotato Wiki, Wrench, generated from the game files. The 12 November 2026 patch changed no weapon numbers. Reviewed .

Privacy