
Awl
Special effects
- A dart trap spawns every 12/9/6/3 seconds, firing 6 darts dealing 8 (+100% Engineering) damage
- Unlock
- Available from the start
- Starting weapon for
- 38 characters
Stats by tier
Tier I Common
- Damage
- 10 (+50% Melee Damage, +50% Engineering)
- Cooldown
- 1.06s
- Crit
- x2 (10% chance)
- Range
- 135
Tier II Uncommon
- Damage
- 15 (+50% Melee Damage, +60% Engineering)
- Cooldown
- 1.01s
- Crit
- x2.15 (15% chance)
- Range
- 135
Tier III Rare
- Damage
- 20 (+50% Melee Damage, +70% Engineering)
- Cooldown
- 0.98s
- Crit
- x2.3 (20% chance)
- Range
- 135
Tier IV Legendary
- Damage
- 25 (+50% Melee Damage, +80% Engineering)
- Cooldown
- 0.88s
- Crit
- x2.5 (30% chance)
- Range
- 135
Damage in brackets is added from your stats before %Damage multiplies the total; see the damage formula or the calculator.
DPS at tier IV
41.4 DPS with no stats, 67.7 at 20 Engineering and 107.3 at 50 (single target, every projectile hits, crits averaged): #8 of 10 weapons that scale with Engineering. Full ranking or your own stats.
Builds that rank it in their top five
Characters that can start with it
Baby
Captain
Chef
Chunky
Curious
Cyborg
Demon
Druid
Dwarf
Engineer
Entrepreneur
Explorer
Farmer
Gangster
Generalist
Golem
Hiker
Jack
King
Lich
Loud
Lucky
Multitasker
Mutant
Old
Poacher
Romantic
Saver
Sick
Speedy
Streamer
Survivor
Technomage
Time Shifter
Vampire
Variant
Well-Rounded
Wounded
Class set bonuses
Tool
- 2 weapons: +1 Engineering
- 3 weapons: +2 Engineering
- 4 weapons: +3 Engineering
- 5 weapons: +4 Engineering
- 6 or more: +5 Engineering
Each step replaces the previous one. All class bonuses.
Synergies
Other Tool weapons
Guides that mention it
Source
Brotato Wiki, Awl, generated from the game files. The 12 November 2026 patch changed no weapon numbers. Reviewed .






