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Shovel

MeleeBluntToolPrimal DreadTiers I–IV

Special effects

  • 0.5/1/1.5/2% chance to dig up a crate when it kills an enemy
Unlock
Dig up 10 Dig Sites
Starting weapon for
46 characters

Stats by tier

  1. Tier I Common

    Damage
    12 (+70% Melee Damage, +10% Luck)
    Cooldown
    1.36s
    Crit
    x1.5 (5% chance)
    Range
    150
  2. Tier II Uncommon

    Damage
    22 (+85% Melee Damage, +15% Luck)
    Cooldown
    1.31s
    Crit
    x1.5 (5% chance)
    Range
    150
  3. Tier III Rare

    Damage
    42 (+100% Melee Damage, +20% Luck)
    Cooldown
    1.26s
    Crit
    x1.5 (5% chance)
    Range
    150
  4. Tier IV Legendary

    Damage
    68 (+115% Melee Damage, +25% Luck)
    Cooldown
    1.21s
    Crit
    x1.5 (5% chance)
    Range
    150

Damage in brackets is added from your stats before %Damage multiplies the total; see the damage formula or the calculator.

DPS at tier IV

57.6 DPS with no stats, 77.1 at 20 Melee Damage and 105.9 at 50 (single target, every projectile hits, crits averaged): #24 of 58 weapons that scale with Melee Damage. Full ranking or your own stats.

Builds that rank it in their top five

Characters that can start with it

Class set bonuses

Blunt

  • 2 weapons: +1 Armor; -2% Speed
  • 3 weapons: +1 Armor; +3 Max HP; -4% Speed
  • 4 weapons: +2 Armor; +3 Max HP; -6% Speed
  • 5 weapons: +2 Armor; +6 Max HP; -8% Speed
  • 6 or more: +3 Armor; +6 Max HP; -10% Speed

Tool

  • 2 weapons: +1 Engineering
  • 3 weapons: +2 Engineering
  • 4 weapons: +3 Engineering
  • 5 weapons: +4 Engineering
  • 6 or more: +5 Engineering

Each step replaces the previous one. All class bonuses.

Other Blunt and Tool weapons

Guides that mention it

Source

Brotato Wiki, Shovel, generated from the game files. The 12 November 2026 patch changed no weapon numbers. Reviewed .

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