
War Hammer
Special effects
- Resets the cooldown of all offensive turrets when attacking
- Unlock
- Win a run with Dwarf
- Starting weapon for
- No character
Stats by tier
Tier III Rare
- Damage
- 100 (+150% Melee Damage, +150% Engineering)
- Cooldown
- 2.11s
- Crit
- x1.5 (3% chance)
- Range
- 200
Tier IV Legendary
- Damage
- 200 (+200% Melee Damage, +200% Engineering)
- Cooldown
- 1.95s
- Crit
- x1.5 (3% chance)
- Range
- 200
Damage in brackets is added from your stats before %Damage multiplies the total; see the damage formula or the calculator.
DPS at tier IV
104.1 DPS with no stats, 124.9 at 20 Melee Damage and 156.2 at 50 (single target, every projectile hits, crits averaged): #7 of 58 weapons that scale with Melee Damage. Full ranking or your own stats.
Builds that rank it in their top five
Technomage#1 for this character
Artificer#5 for this character
Caveman#5 for this character
Engineer#5 for this character
Class set bonuses
Blunt
- 2 weapons: +1 Armor; -2% Speed
- 3 weapons: +1 Armor; +3 Max HP; -4% Speed
- 4 weapons: +2 Armor; +3 Max HP; -6% Speed
- 5 weapons: +2 Armor; +6 Max HP; -8% Speed
- 6 or more: +3 Armor; +6 Max HP; -10% Speed
Tool
- 2 weapons: +1 Engineering
- 3 weapons: +2 Engineering
- 4 weapons: +3 Engineering
- 5 weapons: +4 Engineering
- 6 or more: +5 Engineering
Each step replaces the previous one. All class bonuses.
Synergies
Other Blunt and Tool weapons
AwlTool
BrickBlunt
CestusBlunt, Unarmed
ChainsawBlade, Tool
CrowbarTool
HammerBlunt, Heavy
Meat TenderizerBlunt, Medical
RockBlunt, Primitive
ScrewdriverTool
ShovelBlunt, Tool
Spiky ShieldBlunt, Medieval
SpoonBlunt
WrenchTool
Source
Brotato Wiki, War Hammer, generated from the game files. The 12 November 2026 patch changed no weapon numbers. Reviewed .
