
Chef
Effects
- +35 Luck
- +200% damage from non elemental sources against burning targets
- Consumables explode for 5x1 (+100% Elemental Damage) burning damage when picked up
- You start with 1 Scared Sausage
- +100% Enemy health
- Elemental Damage modifications are reduced by 75%
Build
- Community build
- Burning is the core: Spoon crits on burning enemies and scales with Max HP, so pair it with Scared Sausage and Snake or a Flamethrower/Wand; Flaming Brass Knuckles from a Fist start are another route. Do not level Elemental Damage.
- Core weapons and items
- Stats to buy
- Luck, Ranged Damage, Melee Damage
- Top weapons at the reference profile
- Pan Flute IV, Flute IV, Lute IV
Full Chef buildSynergies: Pearl and Luck, Burning synergies, Explosions synergies
Starting weapons
Pick one of 19 weapons. Weapons marked with a DLC name appear only when that DLC's Item Set is on.
Awl Primal Dread
Blowgun Primal Dread
Cacti Club
Chopper
Fist
Flail Primal Dread
Hatchet
Knife
Meat Tenderizer Primal Dread
Molotov Cocktail Primal Dread
Pruner
Screwdriver
Shovel Primal Dread
Spoon Abyssal Terrors
Stick
Torch
Wand
Whip Primal Dread
Wrench
Shop restrictions
- Item groups never offered: elemental damage.
Sources
- Brotato Wiki, Chef: effects, unlock and starting weapons from the game files.
Reviewed against PC 1.2 and the 12 November patch.





