
Flute
Special effects
- Hitting an enemy that has less than 60%/65%/70%/75% health has a 10%/15%/20%/25% chance to charm it for 8 seconds
- Unlock
- Win a run with Romantic
- Starting weapon for
- 14 characters
Community builds that use it
LuckyStack Luck and use weapons that convert it into damage: Lute is the favoured choice, Flute and Pan Flute add luck damage, and Slingshot or Stick work while luck items are missing. Baby Elephant, Cyberball, Crocodile and Pearl are the named luck-damage items.
RenegadeUse single-projectile weapons that gain most from the +2 projectiles: SMG with Ranged Damage and Life Steal, Revolver or Laser Gun, or Ghost Scepter. Buy every new tier-1 item to offset the -80% Damage; explosive guns, Javelin and Flute builds are also reported.
Stats by tier
Tier I Common
- Damage
- 6 (+50% Ranged Damage, +10% Luck)
- Cooldown
- 1.03s
- Crit
- x1.5 (3% chance)
- Range
- 300
Tier II Uncommon
- Damage
- 8 (+50% Ranged Damage, +15% Luck)
- Cooldown
- 0.95s
- Crit
- x1.5 (3% chance)
- Range
- 325
Tier III Rare
- Damage
- 11 (+50% Ranged Damage, +20% Luck)
- Cooldown
- 0.87s
- Crit
- x1.5 (3% chance)
- Range
- 350
Tier IV Legendary
- Damage
- 15 (+50% Ranged Damage, +25% Luck)
- Cooldown
- 0.78s
- Crit
- x1.5 (3% chance)
- Range
- 375
Damage in brackets is added from your stats before %Damage multiplies the total; see the damage formula or the calculator.
DPS at tier IV
19.5 DPS with no stats, 32.6 at 20 Ranged Damage and 52.1 at 50 (single target, every projectile hits, crits averaged): #28 of 29 weapons that scale with Ranged Damage. Full ranking or your own stats.
Builds that rank it in their top five
Chef#2 for this character
Druid#2 for this character
Glutton#2 for this character
King#2 for this character
Lucky#2 for this character
Characters that can start with it
Class set bonuses
Musical
- 2 weapons: +5 Luck
- 3 weapons: +10 Luck
- 4 weapons: +15 Luck
- 5 weapons: +20 Luck
- 6 or more: +25 Luck
Each step replaces the previous one. All class bonuses.
Other Musical weapons
Source
Brotato Wiki, Flute, generated from the game files. The 12 November 2026 patch changed no weapon numbers. Reviewed .











