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Brotato Guide
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Baby character portrait

Baby

Base gameShop favours XP Gain

Effects

  • +12 Harvesting
  • -20% Items Price
  • You gain a weapon slot when you level up instead of a stat upgrade (max: 24)
  • You start with one weapon slot
  • Shops always sell at least one weapon
  • +130% XP required to level up
Unlock
Reach level 10 before wave 6 (Fast Learner)
Winning a run unlocks
Celery Tea (item)

Build

Community build
No level-up stats, so all stats come from the shop; Sticks are the standard choice because base damage grows with each Stick held, and survivability needs Armor, Dodge and Max HP. XP Gain items and a broad mixed melee loadout are alternatives.
Stats to buy
Melee Damage, Ranged Damage
Top weapons at the reference profile
Sickle IV, Combat Shotgun IV, Machine Gun IV

Full Baby build

Starting weapons

Pick one of 34 weapons. Weapons marked with a DLC name appear only when that DLC's Item Set is on.

Shop restrictions

Sources

Reviewed against PC 1.2 and the 12 November patch.

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