
Hiking Pole
Special effects
- +1 Range for every 70/60/50/40 steps you take during a wave
- Unlock
- Available from the start
- Starting weapon for
- 8 characters
Community builds that use it
EntrepreneurThe -50% Damage modifier pushes most guides to an Engineering build with Wrench turrets, which ignore it; Support weapons such as Sickle and Pruner exploit the boosted Harvesting. Spend all materials every shop because they are lost at the start of the next wave.
HikerNever stop moving: steps generate materials and Max HP, so remove the Speed penalty early and use Jousting Lance or Hiking Pole, both rewarding Speed. Build Dodge, as fast movement means many hits.
HunterCrossbows with Crit Chance (boosted 25%) and Range, which also grants % Damage; Harvesting gains are cancelled, so drop it. Thief Dagger, Icicle, Shuriken and Hiking Pole are reported alternatives.
MultitaskerTwelve Sticks is the standard build because each Stick raises the others' base damage; get % Damage back to positive after filling the slots. Guns, elemental weapons with Snake and Scared Sausage, and 12-turret Engineering builds are reported alternatives.
SpeedyStack Speed, which also feeds Melee Damage; Jousting Lance scales with Speed, Shuriken with Crit Chance, and Hiking Pole builds stack Speed for Range. Expect to take hits and build Dodge.
Stats by tier
Tier I Common
- Damage
- 12 (+50% Melee Damage, +10% Range)
- Cooldown
- 1.42s
- Crit
- x1.5 (3% chance)
- Range
- 175
Tier II Uncommon
- Damage
- 18 (+50% Melee Damage, +12% Range)
- Cooldown
- 1.34s
- Crit
- x1.5 (3% chance)
- Range
- 175
Tier III Rare
- Damage
- 24 (+50% Melee Damage, +15% Range)
- Cooldown
- 1.25s
- Crit
- x1.5 (3% chance)
- Range
- 175
Tier IV Legendary
- Damage
- 30 (+50% Melee Damage, +20% Range)
- Cooldown
- 1.17s
- Crit
- x1.5 (3% chance)
- Range
- 175
Damage in brackets is added from your stats before %Damage multiplies the total; see the damage formula or the calculator.
DPS at tier IV
26 DPS with no stats, 34.7 at 20 Melee Damage and 47.7 at 50 (single target, every projectile hits, crits averaged): #51 of 58 weapons that scale with Melee Damage. Full ranking or your own stats.
Builds that rank it in their top five
Characters that can start with it
Class set bonuses
Support
- 2 weapons: +5 Harvesting
- 3 weapons: +10 Harvesting
- 4 weapons: +15 Harvesting
- 5 weapons: +20 Harvesting
- 6 or more: +25 Harvesting
Each step replaces the previous one. All class bonuses.
Other Support weapons
HandSupport, Unarmed
LuteMusical, Support
PrunerSupport
SickleSupport
Potato ThrowerSupport
TaserElemental, Support
Source
Brotato Wiki, Hiking Pole, generated from the game files. The 12 November 2026 patch changed no weapon numbers. Reviewed .



