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Sickle weapon icon

Sickle

MeleeSupportAbyssal TerrorsTiers I–IV

Special effects

  • +20%/+30%/+40%/+50% damage against targets below 30% health
Unlock
Available from the start
Starting weapon for
10 characters

Community builds that use it

Stats by tier

  1. Tier I Common

    Damage
    5 (+80% Melee Damage, +10% Harvesting)
    Cooldown
    0.87s
    Crit
    x2 (3% chance)
    Range
    125
  2. Tier II Uncommon

    Damage
    8 (+80% Melee Damage, +15% Harvesting)
    Cooldown
    0.82s
    Crit
    x2 (3% chance)
    Range
    125
  3. Tier III Rare

    Damage
    12 (+80% Melee Damage, +20% Harvesting)
    Cooldown
    0.77s
    Crit
    x2 (3% chance)
    Range
    125
  4. Tier IV Legendary

    Damage
    15 (+80% Melee Damage, +25% Harvesting)
    Cooldown
    0.7s
    Crit
    x2 (3% chance)
    Range
    125

Damage in brackets is added from your stats before %Damage multiplies the total; see the damage formula or the calculator.

DPS at tier IV

22.1 DPS with no stats, 45.6 at 20 Melee Damage and 80.9 at 50 (single target, every projectile hits, crits averaged): #44 of 58 weapons that scale with Melee Damage. Full ranking or your own stats.

Builds that rank it in their top five

Characters that can start with it

Class set bonuses

Support

  • 2 weapons: +5 Harvesting
  • 3 weapons: +10 Harvesting
  • 4 weapons: +15 Harvesting
  • 5 weapons: +20 Harvesting
  • 6 or more: +25 Harvesting

Each step replaces the previous one. All class bonuses.

Other Support weapons

Source

Brotato Wiki, Sickle, generated from the game files. The 12 November 2026 patch changed no weapon numbers. Reviewed .

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