
Taser
Special effects
- Slows enemies in a radius around the projectile
- Unlock
- Available from the start
- Starting weapon for
- 29 characters
Community builds that use it
DemonItems cost Max HP, so early shopping at very low HP is normal; Ghost Scepter (which grants HP on kills) and Thief Dagger are the late-game picks, and Lightning Shiv the beginner-friendly one. Sharp Bullet helps Ghost Scepter clear.
EntrepreneurThe -50% Damage modifier pushes most guides to an Engineering build with Wrench turrets, which ignore it; Support weapons such as Sickle and Pruner exploit the boosted Harvesting. Spend all materials every shop because they are lost at the start of the next wave.
ExplorerEngineering avoids the -40% Damage penalty, with Pocket Factory the key item; Cacti Club spines also cut down the extra trees. Shredder explosion builds and Sticks are other recommended starts.
MageElemental build carried by the starting Scared Sausage and Snake: buy more of both, stack Elemental Damage and Attack Speed, and use Tasers (slow plus Support harvesting), Icicles or Lightning Shiv, adding Flamethrowers when offered. Torch is suggested as a tankier start before switching around waves 8-9.
OldThe small map favours Engineering: Wrench turrets and Landmines stay on screen, so stack Engineering and defensive stats. Double Barrel Shotguns are the gun alternative because enemies bunch up; guides also report Taser/Wand elemental builds.
PacifistSix Hands for knockback, Dodge and Support Harvesting, then put everything into Harvesting and defence because weapons only deal 1 damage; Pruner and one Taser are optional additions. Crown is the key economy item.
SoldierStand still to shoot and move only to dodge: Double Barrel Shotgun, SMG or Revolver with lots of Ranged Damage plus some Max HP, Dodge or Life Steal. Javelins (scaling with Melee Damage) are another reported option.
TechnomageEngineering with Wrench turrets is the reported easier route after the XP nerf, while elemental builds use Taser or Plank and buy every structure. Strange Book converts Elemental Damage to Engineering.
Stats by tier
Tier I Common
- Damage
- 7 (+80% Elemental Damage)
- Cooldown
- 0.95s
- Crit
- x2 (3% chance)
- Range
- 200
Tier II Uncommon
- Damage
- 7x2 (+70% Elemental Damage)
- Cooldown
- 0.95s
- Crit
- x2 (3% chance)
- Range
- 200
Tier III Rare
- Damage
- 7x3 (+60% Elemental Damage)
- Cooldown
- 0.95s
- Crit
- x2 (3% chance)
- Range
- 200
Tier IV Legendary
- Damage
- 14x4 (+50% Elemental Damage)
- Cooldown
- 0.95s
- Crit
- x2 (3% chance)
- Range
- 200
Damage in brackets is added from your stats before %Damage multiplies the total; see the damage formula or the calculator.
DPS at tier IV
60.7 DPS with no stats, 104.1 at 20 Elemental Damage and 169.1 at 50 (single target, every projectile hits, crits averaged): #3 of 12 weapons that scale with Elemental Damage. Full ranking or your own stats.
Builds that rank it in their top five
Characters that can start with it
Apprentice
Archaeologist
Baby
Builder
Chunky
Demon
Entrepreneur
Explorer
Farmer
Hiker
Jack
King
Mad Scientist
Mage
Multitasker
Mutant
Old
One-Armed
Pacifist
Poacher
Renegade
Romantic
Saver
Soldier
Streamer
Technomage
Variant
Well-Rounded
Wounded
Class set bonuses
Elemental
- 2 weapons: +1 Elemental Damage
- 3 weapons: +2 Elemental Damage
- 4 weapons: +3 Elemental Damage
- 5 weapons: +4 Elemental Damage
- 6 or more: +5 Elemental Damage
Support
- 2 weapons: +5 Harvesting
- 3 weapons: +10 Harvesting
- 4 weapons: +15 Harvesting
- 5 weapons: +20 Harvesting
- 6 or more: +25 Harvesting
Each step replaces the previous one. All class bonuses.
Other Elemental and Support weapons
Flaming Brass KnucklesElemental, Unarmed
HandSupport, Unarmed
Hiking PoleSupport
Lightning ShivElemental, Precise
LuteMusical, Support
PlankElemental, Explosive
Plasma SledgeElemental, Explosive
PrunerSupport
SickleSupport
Thunder SwordBlade, Elemental
TorchElemental, Primitive
FireballElemental, Explosive
FlamethrowerElemental, Heavy
IcicleElemental, Precise
Molotov CocktailElemental
Particle AcceleratorElemental, Heavy
Potato ThrowerSupport
WandElemental
Source
Brotato Wiki, Taser, generated from the game files. The 12 November 2026 patch changed no weapon numbers. Reviewed .
