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RangedElementalSupportTiers I–IV

Special effects

  • Slows enemies in a radius around the projectile
Unlock
Available from the start
Starting weapon for
29 characters

Community builds that use it

Stats by tier

  1. Tier I Common

    Damage
    7 (+80% Elemental Damage)
    Cooldown
    0.95s
    Crit
    x2 (3% chance)
    Range
    200
  2. Tier II Uncommon

    Damage
    7x2 (+70% Elemental Damage)
    Cooldown
    0.95s
    Crit
    x2 (3% chance)
    Range
    200
  3. Tier III Rare

    Damage
    7x3 (+60% Elemental Damage)
    Cooldown
    0.95s
    Crit
    x2 (3% chance)
    Range
    200
  4. Tier IV Legendary

    Damage
    14x4 (+50% Elemental Damage)
    Cooldown
    0.95s
    Crit
    x2 (3% chance)
    Range
    200

Damage in brackets is added from your stats before %Damage multiplies the total; see the damage formula or the calculator.

DPS at tier IV

60.7 DPS with no stats, 104.1 at 20 Elemental Damage and 169.1 at 50 (single target, every projectile hits, crits averaged): #3 of 12 weapons that scale with Elemental Damage. Full ranking or your own stats.

Builds that rank it in their top five

Characters that can start with it

Class set bonuses

Elemental

  • 2 weapons: +1 Elemental Damage
  • 3 weapons: +2 Elemental Damage
  • 4 weapons: +3 Elemental Damage
  • 5 weapons: +4 Elemental Damage
  • 6 or more: +5 Elemental Damage

Support

  • 2 weapons: +5 Harvesting
  • 3 weapons: +10 Harvesting
  • 4 weapons: +15 Harvesting
  • 5 weapons: +20 Harvesting
  • 6 or more: +25 Harvesting

Each step replaces the previous one. All class bonuses.

Other Elemental and Support weapons

Source

Brotato Wiki, Taser, generated from the game files. The 12 November 2026 patch changed no weapon numbers. Reviewed .

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