
Builder
Effects
- You start with 1 Builder's Turret
- Every 5 uncollected materials are converted into 1% Structure attack speed and 1 Structure Range at the end of a wave
- Engineering modifications are increased by 50%
- +20 Harvesting
- You can't have structures
- -30% pickup range
- Damage modifications are reduced by 75%
- Unlock
- Available from the start
- Winning a run unlocks
- Lighthouse (item)
Build
- Community build
- The Builder's Turret copies your best ranged weapon, so upgrade Slingshot (or Revolver/SMG) and leave materials uncollected until the turret is maxed around wave 12; buy Engineering items rather than damage.
- Core weapons and items
- Stats to buy
- Engineering
- Top weapons at the reference profile
- Chainsaw IV, Awl IV, Screwdriver IV
Full Builder buildSynergies: Nail and Engineering, Structures and turrets synergies
Starting weapons
Pick one of 23 weapons. Weapons marked with a DLC name appear only when that DLC's Item Set is on.
Blowgun Primal Dread
Boomerang Primal Dread
Brick Abyssal Terrors
Double Barrel Shotgun
Flute Abyssal Terrors
Ghost Scepter
Javelin Abyssal Terrors
Laser Gun
Machine Gun Primal Dread
Medical Gun
Molotov Cocktail Primal Dread
Pan Flute Primal Dread
Plank
Rail Gun
Revolver
SMG
Shovel Primal Dread
Shredder
Slingshot
Sticky Grenade Primal Dread
Taser
Tranq Rifle Primal Dread
Wand
Shop restrictions
- Never offered: Rusty Antenna.
Sources
- Brotato Wiki, Builder: effects, unlock and starting weapons from the game files.
Reviewed against PC 1.2 and the 12 November patch.


