
Sailor
Effects
- +200% damage with Naval weapons against cursed enemies
- +25 Curse
- -25% Damage
- You can only equip tier II weapons or above
- Dodge is capped at 20%
- Harvesting modifications are reduced by 100%
- Unlock
- Available from the start
- Winning a run unlocks
- Treasure Map (item)
Build
- Community build
- Stack Curse with Naval weapons; both guides favour Trident over Anchor. Use Spears for wave clear until naval weapons appear, and keep Dodge at its 20% cap.
- Core weapons and items
- Stats to buy
- Elemental Damage, Melee Damage
- Top weapons at the reference profile
- Flamethrower IV, Captain’s Sword IV, Anchor IV
Full Sailor buildSynergies: Curse synergies
Starting weapons
Pick one of 3 weapons. Weapons marked with a DLC name appear only when that DLC's Item Set is on.
Shop restrictions
- Never offered: Peaceful Bee, Ghost Outfit.
- Item groups never offered: harvesting, dodge.
- Level-up upgrades never offered: upgrade harvesting.
Sources
- Brotato Wiki, Sailor: effects, unlock and starting weapons from the game files.
Reviewed against PC 1.2 and the 12 November patch.




