Harvesting items
13 items carry the Harvesting shop tag: 3 Common, 4 Uncommon, 6 Rare. A character whose shop favours a tag is offered these items more often.
Shop favours Harvesting:
Entrepreneur
Farmer
Restricted from the harvesting item group:
Hunter
Knight
Sailor

Fertilizer
- +8 Harvesting
- -1 Melee Damage
- Base price
- 15
- Limit
- None
- Other tags
- None

Lost Organ
- +6 Harvesting
- -1 HP recovered from consumables
- Base price
- 15
- Limit
- None
- Other tags
- None

Peaceful Bee
- +4% Dodge
- +4 Harvesting
- -1 Melee Damage
- -1 Ranged Damage
- Base price
- 18
- Limit
- None
- Other tags
- Dodge

Wheelbarrow
- +16 Harvesting
- -1 Armor
- Base price
- 40
- Limit
- None
- Other tags
- None

White Flag
- +5 Harvesting
- -5% Enemies
- Base price
- 40
- Limit
- 1
- Other tags
- Less Enemies

Fossil: Tail
- +5 Harvesting
- -3 Max HP
- +3 Harvesting for every fossil item equipped
- Base price
- 45
- Limit
- 1
- Other tags
- None

Little Frog
- +20% pickup range
- +10 Harvesting
- -3% Dodge
- Base price
- 45
- Limit
- None
- Other tags
- Pickup

Blood Donation
- +40 Harvesting
- You take 1 damage per second (does not give invulnerability time)
- Base price
- 50
- Limit
- None
- Other tags
- None

Crown
- Harvesting increases by an additional 8% at the end of a wave
- Base price
- 70
- Limit
- 1
- Other tags
- None

Tractor
- +40 Harvesting
- -8% Damage
- Base price
- 70
- Limit
- None
- Other tags
- None

Bowler Hat
- +15 Luck
- +18 Harvesting
- -5% Attack Speed
- -3% Crit Chance
- Base price
- 75
- Limit
- None
- Other tags
- Luck

Starfish
- +20% materials dropped from enemies
- +10 Harvesting
- +15% Enemy damage
- Base price
- 75
- Limit
- 3
- Other tags
- None

Wheat
- +4 Melee Damage
- +2 Ranged Damage
- +10 Harvesting
- -2 Elemental Damage
- Base price
- 85
- Limit
- None
- Other tags
- Melee Damage, Ranged Damage
Other shop tags: Armor, Attack Speed, Consumable, Crit Chance, Curse, Damage, Dodge, Economy, Elemental Damage, Engineering, Evolution, Exploration, Explosive, HP Regeneration, Knockback, Less Enemies, Less Enemy Speed, Life Steal, Lock, Luck, Max HP, Melee Damage, More Enemies, Number Of Enemies, Pet, Pickup, Range, Ranged Damage, Speed, Stand Still, Structure, XP Gain. Reviewed .
