Engineering items
29 items carry the Engineering shop tag: 8 Common, 10 Uncommon, 7 Rare, 4 Legendary. A character whose shop favours a tag is offered these items more often.
Shop favours Engineering:
Builder
Dwarf
Engineer
Technomage
Restricted from the engineering item group:
Pacifist

Pencil
- +1 Engineering
- Base price
- 8
- Limit
- None
- Other tags
- None

Rusty Antenna
- +15 Structure Range
- +1 Engineering
- -1 HP Regeneration
- Base price
- 12
- Limit
- None
- Other tags
- Structure

Bleeding Turret
- Spawns a turret that shoots bullets dealing 8 (+100% Engineering) damage. Enemies hit take 10% more damage for 5 seconds (max 30%)
- Base price
- 15
- Limit
- None
- Other tags
- Structure

Book
- +2 Engineering
- +1 Elemental Damage
- -1 Luck
- Base price
- 15
- Limit
- None
- Other tags
- Elemental Damage







Incendiary Turret
- Spawns a turret that shoots flames dealing 8x5 (+33% Engineering) burning damage
- Base price
- 40
- Limit
- None
- Other tags
- Structure

Medical Turret
- Spawns a medical turret that shoots bullets healing 3 (+5% Engineering) HP
- Base price
- 40
- Limit
- None
- Other tags
- Structure


Reinforced Steel
- +2 Ranged Damage
- +3 Engineering
- -3% Speed
- Base price
- 50
- Limit
- None
- Other tags
- Ranged Damage


Pile of Books
- Your structures can crit
- +5% Crit Chance
- +3 Engineering
- Base price
- 60
- Limit
- 1
- Other tags
- Crit Chance

Tyler
- Spawns a little guy that slowly shoots 10 piercing lightning projectiles around him for 12 (+90% Engineering, +90% Elemental Damage) damage each
- Base price
- 62
- Limit
- None
- Other tags
- Elemental Damage, Structure

Pocket Factory
- +2 Engineering
- Killing a tree spawns a turret
- Base price
- 75
- Limit
- 1
- Other tags
- Exploration, Structure

Toolbox
- +6 Engineering
- -8% Attack Speed
- Base price
- 55
- Limit
- None
- Other tags
- None

Laser Turret
- Spawns a turret that shoots piercing bullets dealing 20 (+125% Engineering) damage
- Base price
- 65
- Limit
- None
- Other tags
- Structure

Nail
- +5 Engineering
- Weapon and pet damage additionally scales with 20% Engineering
- -2 Ranged Damage
- Base price
- 65
- Limit
- 1
- Other tags
- None

Strange Book
- +1 Engineering for every permanent 1 Elemental Damage you have
- -1 Melee Damage
- -1 Ranged Damage
- Base price
- 70
- Limit
- 1
- Other tags
- Elemental Damage

Alloy
- +3 Melee Damage
- +3 Ranged Damage
- +3 Elemental Damage
- +3 Engineering
- +5% Crit Chance
- -6% Dodge
- Base price
- 80
- Limit
- None
- Other tags
- Crit Chance, Elemental Damage, Melee Damage, Ranged Damage

Lighthouse
- +20 Engineering
- -1 Engineering for every 1 Structure you have
- In Nightmare difficulty, fog visibility increases by 100%
- Base price
- 80
- Limit
- 1
- Other tags
- None

Shackles
- +8 HP Regeneration
- +8 Engineering
- +80 Range
- Your Speed is capped at its current value
- Base price
- 80
- Limit
- 1
- Other tags
- HP Regeneration, Range

Explosive Turret
- Spawns a turret that shoots explosive bullets dealing 25 (+150% Engineering) damage in an area
- Base price
- 80
- Limit
- None
- Other tags
- Structure


Exoskeleton
- +3 Armor
- +5% Crit Chance
- +5 Engineering
- +5% Speed
- -2 HP Regeneration
- -2% Life Steal
- Base price
- 90
- Limit
- None
- Other tags
- Armor, Crit Chance, Speed

Robot Arm
- +3 Melee Damage at the end of a wave
- +3 Engineering at the end of a wave
- -1 Max HP at the end of a wave
- Base price
- 100
- Limit
- None
- Other tags
- Melee Damage
Other shop tags: Armor, Attack Speed, Consumable, Crit Chance, Curse, Damage, Dodge, Economy, Elemental Damage, Evolution, Exploration, Explosive, HP Regeneration, Harvesting, Knockback, Less Enemies, Less Enemy Speed, Life Steal, Lock, Luck, Max HP, Melee Damage, More Enemies, Number Of Enemies, Pet, Pickup, Range, Ranged Damage, Speed, Stand Still, Structure, XP Gain. Reviewed .
