HP Regeneration items
25 items carry the HP Regeneration shop tag: 4 Common, 6 Uncommon, 8 Rare, 7 Legendary. A character whose shop favours a tag is offered these items more often.
Shop favours HP Regeneration:
Bull
Doctor
Lich
Masochist
Pacifist
Restricted from the hp regeneration item group:
Druid
Golem
Sick
Vampire
Veteran

Alien Worm
- +3 Max HP
- +2 HP Regeneration
- -1 HP recovered from consumables
- Base price
- 15
- Limit
- None
- Other tags
- Max HP

Plant
- +3 HP Regeneration
- -1% Life Steal
- Base price
- 15
- Limit
- None
- Other tags
- None

Mushroom
- +3 HP Regeneration
- -2 Luck
- Base price
- 25
- Limit
- None
- Other tags
- None

Penguin
- +1 HP Regeneration
- +1 HP Regeneration until the end of the wave when picking up a consumable while at maximum health
- Base price
- 25
- Limit
- 3
- Other tags
- None

Lure
- +2 HP Regeneration
- 2 additional loot aliens appear during the next wave
- Base price
- 34
- Limit
- None
- Other tags
- None

Campfire
- +2 Elemental Damage
- +2 HP Regeneration
- -2% Speed
- In Nightmare difficulty, fog visibility increases by 50%
- Base price
- 40
- Limit
- None
- Other tags
- Elemental Damage

Coral
- +10 HP Regeneration while standing still
- -10 Range
- Base price
- 40
- Limit
- None
- Other tags
- Stand Still

Blood Leech
- +2% Life Steal
- +2 HP Regeneration
- -3 Harvesting
- Base price
- 45
- Limit
- None
- Other tags
- Life Steal

Baby Squid
- +1 HP Regeneration when you level up
- -3% Attack Speed
- Base price
- 55
- Limit
- None
- Other tags
- None

Doc Moth
- Spawns a Doc Moth pet that flies around the map. When the player is inside its aura, their HP regeneration and Life Steal are doubled
- Base price
- 55
- Limit
- 4
- Other tags
- Life Steal, Pet

Sad Tomato
- +8 HP Regeneration
- Start waves with -50% HP
- Base price
- 50
- Limit
- 1
- Other tags
- None

Fried Rice
- +1 HP Regeneration for every currently burning enemy
- Base price
- 60
- Limit
- 1
- Other tags
- None


Candle
- +4 Elemental Damage
- +1 HP Regeneration
- -10% Enemies
- -5% Damage
- In Nightmare difficulty, fog visibility increases by 25%
- Base price
- 65
- Limit
- 1
- Other tags
- Elemental Damage, Less Enemies

Scarf
- +4 HP Regeneration
- +4 Melee Damage
- +4% Speed
- +25% Enemy Speed during the next wave
- Base price
- 80
- Limit
- None
- Other tags
- Melee Damage, Speed

Shackles
- +8 HP Regeneration
- +8 Engineering
- +80 Range
- Your Speed is capped at its current value
- Base price
- 80
- Limit
- 1
- Other tags
- Engineering, Range

Alien Magic
- +8 Max HP
- +3 HP Regeneration
- -8 Luck
- Base price
- 85
- Limit
- None
- Other tags
- Max HP

Fairy
- +1 HP Regeneration for every different Tier I item you have
- -3 HP Regeneration for every different Tier IV item you have
- Base price
- 85
- Limit
- 1
- Other tags
- None

Regeneration Potion
- HP Regeneration is doubled when you have less than 50% health
- +3 HP Regeneration
- Base price
- 90
- Limit
- 1
- Other tags
- None

Medikit
- +10 HP Regeneration
- +2 HP Regeneration every 5 seconds until the end of the wave
- -10 Luck
- Base price
- 95
- Limit
- None
- Other tags
- None


Esty’s Couch
- +5 Max HP
- +2 HP Regeneration for every permanent -1% Speed you have
- -20% Speed
- Base price
- 100
- Limit
- 1
- Other tags
- Max HP

Octopus
- +12 Max HP
- +5 HP Regeneration
- +3% Life Steal
- -8% Crit Chance
- Base price
- 105
- Limit
- None
- Other tags
- Life Steal, Max HP

Grind's Magical Leaf
- +3 Max HP at the end of a wave
- +1 HP Regeneration at the end of a wave
- +1% Life Steal at the end of a wave
- Base price
- 110
- Limit
- None
- Other tags
- Life Steal, Max HP

Mammoth
- +20 Melee Damage
- +5 HP Regeneration
- +5 Knockback
- -8% Damage
- -3% Speed
- Base price
- 110
- Limit
- None
- Other tags
- Knockback, Melee Damage
Other shop tags: Armor, Attack Speed, Consumable, Crit Chance, Curse, Damage, Dodge, Economy, Elemental Damage, Engineering, Evolution, Exploration, Explosive, Harvesting, Knockback, Less Enemies, Less Enemy Speed, Life Steal, Lock, Luck, Max HP, Melee Damage, More Enemies, Number Of Enemies, Pet, Pickup, Range, Ranged Damage, Speed, Stand Still, Structure, XP Gain. Reviewed .
