Elemental Damage items
26 items carry the Elemental Damage shop tag: 7 Common, 8 Uncommon, 6 Rare, 5 Legendary. A character whose shop favours a tag is offered these items more often.
Shop favours Elemental Damage:
Mage
Technomage
Restricted from the elemental damage item group:
Chef
Cyborg

Book
- +2 Engineering
- +1 Elemental Damage
- -1 Luck
- Base price
- 15
- Limit
- None
- Other tags
- Engineering

Charcoal
- +1 Elemental Damage
- +2 Melee Damage
- -2 Harvesting
- Base price
- 20
- Limit
- None
- Other tags
- Melee Damage

Toxic Sludge
- +2 Elemental Damage
- -2% Dodge
- Base price
- 20
- Limit
- None
- Other tags
- None

Mutation
- +1 Ranged Damage
- +1 Elemental Damage
- -3 Knockback
- Base price
- 25
- Limit
- None
- Other tags
- Ranged Damage

Scared Sausage
- Attacks have a 25% chance to deal 3x1 (+100% Elemental Damage) burning damage
- Base price
- 25
- Limit
- 4
- Other tags
- None

Snake
- Burning spreads to an additional nearby enemy
- -1 Max HP
- Base price
- 25
- Limit
- None
- Other tags
- None

Boiling Water
- +2 Elemental Damage
- -1 Max HP
- Base price
- 30
- Limit
- None
- Other tags
- None

Blazemander
- Spawns a Blazemander pet that deals 1 (+1% Elemental Damage) damage. Every 4 seconds, it shoots burning projectiles in all directions, each dealing 1 (+1% Elemental Damage) damage. Enemies hit by any of these attacks take 5x3 (+50% Elemental Damage) burning damage
- Base price
- 40
- Limit
- None
- Other tags
- Pet

Campfire
- +2 Elemental Damage
- +2 HP Regeneration
- -2% Speed
- In Nightmare difficulty, fog visibility increases by 50%
- Base price
- 40
- Limit
- None
- Other tags
- HP Regeneration

Fuel Tank
- +4 Elemental Damage
- -1 Melee Damage
- -1 Ranged Damage
- Base price
- 45
- Limit
- None
- Other tags
- None

Ice Cube
- Enemies take 10% more damage for 3 seconds when first hit by Elemental Damage
- Base price
- 50
- Limit
- 1
- Other tags
- None

Snowball
- +1 Elemental Damage every time you get an item that increases Elemental Damage
- Base price
- 50
- Limit
- 1
- Other tags
- None

Energy Bracelet
- +4% Crit Chance
- +2 Elemental Damage
- -2 Ranged Damage
- Base price
- 55
- Limit
- None
- Other tags
- Crit Chance

Eyes Surgery
- Burning activates 20% faster
- +1 Elemental Damage
- -10 Range
- Base price
- 60
- Limit
- 2
- Other tags
- None

Tyler
- Spawns a little guy that slowly shoots 10 piercing lightning projectiles around him for 12 (+90% Engineering, +90% Elemental Damage) damage each
- Base price
- 62
- Limit
- None
- Other tags
- Engineering, Structure

Candle
- +4 Elemental Damage
- +1 HP Regeneration
- -10% Enemies
- -5% Damage
- In Nightmare difficulty, fog visibility increases by 25%
- Base price
- 65
- Limit
- 1
- Other tags
- HP Regeneration, Less Enemies

Strange Book
- +1 Engineering for every permanent 1 Elemental Damage you have
- -1 Melee Damage
- -1 Ranged Damage
- Base price
- 70
- Limit
- 1
- Other tags
- Engineering

Alloy
- +3 Melee Damage
- +3 Ranged Damage
- +3 Elemental Damage
- +3 Engineering
- +5% Crit Chance
- -6% Dodge
- Base price
- 80
- Limit
- None
- Other tags
- Crit Chance, Engineering, Melee Damage, Ranged Damage

Handcuffs
- +8 Melee Damage
- +8 Ranged Damage
- +8 Elemental Damage
- Your Max HP is capped at its current value
- Base price
- 80
- Limit
- 1
- Other tags
- Melee Damage, Ranged Damage

Will-o’-Wisp
- -7% Attack Speed
- Base price
- 80
- Limit
- None
- Other tags
- None

Frozen Heart
- +8 Elemental Damage
- +5% Crit Chance
- Weapon and pet damage additionally scales with 10% Elemental Damage
- Burning activates 100% slower
- Base price
- 90
- Limit
- 1
- Other tags
- Crit Chance

Wolf Helmet
- +10 Elemental Damage
- +20 Luck
- -5 Engineering
- Base price
- 90
- Limit
- None
- Other tags
- Luck

Gnome
- +10 Melee Damage
- +10 Elemental Damage
- -20 Range
- -20% pickup range
- Base price
- 100
- Limit
- None
- Other tags
- Melee Damage

Greek Fire
- Burning deals an additional 10% of current enemy HP as damage (1% for bosses and elites)
- In Nightmare difficulty, fog visibility increases by 75%
- Base price
- 100
- Limit
- 1
- Other tags
- None

Magma Boots
- You leave a trail of fire behind you that deals 5x3 (+100% Elemental Damage) burning damage
- +9% Speed
- You take 1 damage per second (does not give invulnerability time)
- Base price
- 100
- Limit
- 1
- Other tags
- None

Pyromaniac
- Burning from your different weapons stacks instead of only keeping the strongest one
- -13% Crit Chance
- Base price
- 100
- Limit
- 1
- Other tags
- None
Other shop tags: Armor, Attack Speed, Consumable, Crit Chance, Curse, Damage, Dodge, Economy, Engineering, Evolution, Exploration, Explosive, HP Regeneration, Harvesting, Knockback, Less Enemies, Less Enemy Speed, Life Steal, Lock, Luck, Max HP, Melee Damage, More Enemies, Number Of Enemies, Pet, Pickup, Range, Ranged Damage, Speed, Stand Still, Structure, XP Gain. Reviewed .
