
Diver
Effects
- You start with 1 Harpoon Gun
- -100% Harpoon Gun price
- +200% Crit Damage with Precise weapons
- Crit Chance modifications are increased by 25%
- +1 HP Regeneration for every 2 Melee Damage you have
- Enemies take 300% more damage for 3 seconds when hit by Ranged Damage
- -100 Ranged Damage
- +200% Enemy health
Build
- Community build
- Melee crit with Precise weapons: Knife or Scissors to start, with Thief Dagger and Shuriken as options. Guides report a slow early game; one guide recommends moving to Cacti Club, Spear or SMG once found.
- Core weapons and items
- Stats to buy
- Melee Damage, Crit Chance
- Top weapons at the reference profile
- Shuriken IV, Thief Dagger IV, Knife IV
Full Diver buildSynergies: Lucky Coin and Crit Chance, Critical hits synergies, Enemy vulnerability synergies
Starting weapons
Pick one of 10 weapons. Weapons marked with a DLC name appear only when that DLC's Item Set is on.
Blowgun Primal Dread
Carbon Bow Primal Dread
Claw
Knife
Meat Tenderizer Primal Dread
Scissors
Sharp Tooth
Shuriken
Thief Dagger
Tranq Rifle Primal Dread
Shop restrictions
- Item groups never offered: ranged damage.
Sources
- Brotato Wiki, Diver: effects, unlock and starting weapons from the game files.
Reviewed against PC 1.2 and the 12 November patch.




