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Lucky Coin and Crit Chance

  • +2 Luck for every 1% Crit Chance you have
  • -2 Armor
At 10 Crit Chance
+20 Luck
At 20 Crit Chance
+40 Luck
At 40 Crit Chance
+80 Luck
Base price
105, limit 1

Rule From the effect text

+2 Luck for every 1% Crit Chance you have. The bonus is floor(Crit Chance ÷ 1) × 2, recalculated as the stat changes. Every source of Crit Chance below therefore also raises Luck.

Items with the most Crit Chance per material

ItemCrit ChancePriceDownsides
Insanity+6%20-3% Damage
Sunglasses+10%50-1 Armor
Night Goggles+15%95-3 Max HP; -1 Armor
Claw Tree+3%20-1 Max HP
Blindfold+5%45-15 Range
Tentacle+3%35None
Pile of Books+5%60None
Energy Bracelet+4%55-2 Ranged Damage

Weapon class bonuses

Precise (6 weapons: +15% Crit Chance). See class set bonuses.

Characters with extra Crit Chance

Chains

  • Lucky Coin (+2 Luck for every 1% Crit Chance you have) feeds Pearl (+1% Damage for every permanent 10 Luck you have), so each source of Crit Chance raises both.

Reviewed . PC 1.2.

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