
Nail and Engineering
- +5 Engineering
- Weapon and pet damage additionally scales with 20% Engineering
- -2 Ranged Damage
- At 10 Engineering
- +2 flat damage per weapon
- At 20 Engineering
- +4 flat damage per weapon
- At 40 Engineering
- +8 flat damage per weapon
- Base price
- 65, limit 1
Rule From the effect text
Weapon and pet damage additionally scales with 20% Engineering. Every weapon adds 20% of your Engineering to its flat damage before %Damage multiplies it, so the bonus grows with each point of Engineering and applies to every weapon you hold. Every source of Engineering below therefore also raises weapon damage.
Items with the most Engineering per material
| Item | Engineering | Price | Downsides |
|---|---|---|---|
Lighthouse | +20 | 80 | -1 Engineering for every 1 Structure you have |
Book | +2 | 15 | -1 Luck |
Pencil | +1 | 8 | None |
Cog | +4 | 35 | -4% Damage |
Diploma | +10 | 90 | -3 Max HP |
Toolbox | +6 | 55 | -8% Attack Speed |
Shackles | +8 | 80 | None |
Rusty Antenna | +1 | 12 | -1 HP Regeneration |
Weapon class bonuses
Tool (6 weapons: +5 Engineering). See class set bonuses.
Characters with extra Engineering
Character effects on the same stat
Chains
- Strange Book (+1 Engineering for every permanent 1 Elemental Damage you have) feeds Nail (Weapon and pet damage additionally scales with 20% Engineering), so each source of Elemental Damage raises both.
Reviewed . PC 1.2.












