
Frozen Heart and Elemental Damage
- +8 Elemental Damage
- +5% Crit Chance
- Weapon and pet damage additionally scales with 10% Elemental Damage
- Burning activates 100% slower
- At 10 Elemental Damage
- +1 flat damage per weapon
- At 20 Elemental Damage
- +2 flat damage per weapon
- At 40 Elemental Damage
- +4 flat damage per weapon
- Base price
- 90, limit 1
Rule From the effect text
Weapon and pet damage additionally scales with 10% Elemental Damage. Every weapon adds 10% of your Elemental Damage to its flat damage before %Damage multiplies it, so the bonus grows with each point of Elemental Damage and applies to every weapon you hold. Every source of Elemental Damage below therefore also raises weapon damage.
Items with the most Elemental Damage per material
| Item | Elemental Damage | Price | Downsides |
|---|---|---|---|
Wolf Helmet | +10 | 90 | -5 Engineering |
Gnome | +10 | 100 | -20 Range; -20% pickup range |
Handcuffs | +8 | 80 | None |
Toxic Sludge | +2 | 20 | -2% Dodge |
Fuel Tank | +4 | 45 | -1 Melee Damage; -1 Ranged Damage |
Boiling Water | +2 | 30 | -1 Max HP |
Book | +1 | 15 | -1 Luck |
Candle | +4 | 65 | -5% Damage |
Weapon class bonuses
Elemental (6 weapons: +5 Elemental Damage). See class set bonuses.
Characters with extra Elemental Damage
Character effects on the same stat
Artificer+4% Explosion Size for every 1 Elemental Damage you have
Technomage+5% Structure attack speed for every permanent 1 Elemental Damage you have
Reviewed . PC 1.2.










