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Rail Gun

RangedGunHeavyTiers I–IV

Special effects

  • Deals +3/+4/+5/+6 Base Damage every 5 seconds until the end of the wave
  • Bonus resets when taking damage
  • Piercing: 1/1/2/3 (-50%/-35%/-35%/-25% damage)
Unlock
Win a run with Wounded
Starting weapon for
18 characters

Community builds that use it

Stats by tier

  1. Tier I Common

    Damage
    10 (+80% Ranged Damage, +30% Dodge)
    Cooldown
    1.07s
    Crit
    x1.5 (3% chance)
    Range
    300
  2. Tier II Uncommon

    Damage
    15 (+80% Ranged Damage, +35% Dodge)
    Cooldown
    1.02s
    Crit
    x1.75 (3% chance)
    Range
    300
  3. Tier III Rare

    Damage
    20 (+90% Ranged Damage, +40% Dodge)
    Cooldown
    0.98s
    Crit
    x2 (3% chance)
    Range
    300
  4. Tier IV Legendary

    Damage
    35 (+100% Ranged Damage, +45% Dodge)
    Cooldown
    0.95s
    Crit
    x2.25 (3% chance)
    Range
    300

Damage in brackets is added from your stats before %Damage multiplies the total; see the damage formula or the calculator.

DPS at tier IV

38.2 DPS with no stats, 60.1 at 20 Ranged Damage and 92.8 at 50 (single target, every projectile hits, crits averaged): #22 of 29 weapons that scale with Ranged Damage. Full ranking or your own stats.

Builds that rank it in their top five

Characters that can start with it

Class set bonuses

Gun

  • 2 weapons: +10 Range
  • 3 weapons: +20 Range
  • 4 weapons: +30 Range
  • 5 weapons: +40 Range
  • 6 or more: +50 Range

Heavy

  • 2 weapons: +5% Damage
  • 3 weapons: +10% Damage
  • 4 weapons: +15% Damage
  • 5 weapons: +20% Damage
  • 6 or more: +25% Damage

Each step replaces the previous one. All class bonuses.

Synergies

Other Gun and Heavy weapons

Guides that mention it

Source

Brotato Wiki, Rail Gun, generated from the game files. The 12 November 2026 patch changed no weapon numbers. Reviewed .

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