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Droid character portrait

Droid

Primal Dread

Effects

  • Damage taken removes materials instead of HP. You die when you run out of materials
  • Can only evolve on the Mecha side
  • +1 mecha part when you level up
  • +5% Enemy damage when you level up
  • No upgrade when leveling up
  • +1 Evolution at the end of a wave
Unlock
Available from the start
Winning a run unlocks
Failsafe Core (item)

Build

Community build
Engineering turret build on Wrench and Screwdriver with Mecha evolution; stacks Engineering, Dodge and Armor.
Stats to buy
Ranged Damage
Top weapons at the reference profile
Combat Shotgun IV, Machine Gun IV, Minigun IV

Full Droid build

Starting weapons

Pick one of 11 weapons. Weapons marked with a DLC name appear only when that DLC's Item Set is on.

Shop restrictions

How Droid plays

Damage removes materials instead of HP, and the Droid dies when materials reach zero. Every material you spend in the shop therefore lowers your health for the next wave: entering a shop with 200 materials and spending 150 leaves 50 to absorb hits.

Levelling up gives no stat upgrade. Each level gives +1 Mecha Part and +5% enemy damage, and the Droid gains +1 Evolution at the end of every wave. It can only evolve toward Mecha, so Mecha Parts and mechanizing weapons replace level-up stats.

Its shops leave out 44 items, mostly healing, regeneration and life-steal items such as Medikit, Cake, Fairy and Bat.

Winning unlocks Failsafe Core, which gives any character the same material-as-HP rule as a Legendary item.

Sources

Reviewed against PC 1.2 and the 12 November patch.

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