
Caveman
Effects
- There is a permanent obscuring fog increasing each wave
- You can burn your weapons to increase the visibility of the obscuring fog
- You can't equip ranged weapons
- Burning weapon gives bonus damage on primitive weapons based on tiers [1,2,4,8]
- Unlock
- Equip 5 fossils in a single run (Bone Collector)
- Winning a run unlocks
- Blowgun (weapon)
Build
- Community build
- Run five upgraded Spears and keep the sixth slot to burn a locked primitive weapon at every shop.
- Core weapons and items
- Stats to buy
- Melee Damage
- Top weapons at the reference profile
- Flaming Brass Knuckles IV, Power Fist IV, Fist IV
Starting weapons
Pick one of 9 weapons. Weapons marked with a DLC name appear only when that DLC's Item Set is on.
Recent changes
- 12 November patch: starting weapons changed (+Boomerang).
How Caveman plays

A permanent obscuring fog covers the map and grows every wave. Burning a weapon increases visibility and gives Primitive weapons bonus damage based on the burned weapon's tier (1, 2, 4 or 8 for tiers I to IV). Since 12 November the fog-visibility tooltip also shows with the Caveman's fog, and items such as Lantern and Lighthouse add visibility.
The Caveman cannot equip ranged weapons, which also means its win reward, the Blowgun, is for other characters. The 12 November patch added the Boomerang to its starting choices.
Unlock it by equipping five fossils in one run.
Sources
- Brotato Wiki, Caveman: effects, unlock and starting weapons from the game files.
- Balancing Patch, 12 November 2026
- Brotato Wiki, Caveman
Reviewed against PC 1.2 and the 12 November patch.









