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Rocket Launcher

RangedExplosiveHeavyTiers II–IV

Special effects

  • Projectiles explode on hit
Unlock
Available from the start
Starting weapon for
King

Community builds that use it

Stats by tier

  1. Tier II Uncommon

    Damage
    30 (+100% Ranged Damage)
    Cooldown
    1.78s
    Crit
    x2 (3% chance)
    Range
    500
  2. Tier III Rare

    Damage
    50 (+100% Ranged Damage)
    Cooldown
    1.37s
    Crit
    x2 (3% chance)
    Range
    550
  3. Tier IV Legendary

    Damage
    80 (+100% Ranged Damage)
    Cooldown
    1.03s
    Crit
    x2 (3% chance)
    Range
    600

Damage in brackets is added from your stats before %Damage multiplies the total; see the damage formula or the calculator.

DPS at tier IV

80 DPS with no stats, 100 at 20 Ranged Damage and 130 at 50 (single target, every projectile hits, crits averaged): #13 of 29 weapons that scale with Ranged Damage. Full ranking or your own stats.

Builds that rank it in their top five

Characters that can start with it

Class set bonuses

Explosive

  • 2 weapons: +5% Explosion Size
  • 3 weapons: +10% Explosion Size
  • 4 weapons: +15% Explosion Size
  • 5 weapons: +20% Explosion Size
  • 6 or more: +25% Explosion Size

Heavy

  • 2 weapons: +5% Damage
  • 3 weapons: +10% Damage
  • 4 weapons: +15% Damage
  • 5 weapons: +20% Damage
  • 6 or more: +25% Damage

Each step replaces the previous one. All class bonuses.

Synergies

Other Explosive and Heavy weapons

Source

Brotato Wiki, Rocket Launcher, generated from the game files. The 12 November 2026 patch changed no weapon numbers. Reviewed .

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