
Rocket Launcher
Special effects
- Projectiles explode on hit
- Unlock
- Available from the start
- Starting weapon for
- King
Community builds that use it
ArsonistMake everything explode: Shredder or Sticky Grenade early with Attack Speed, then Fireball and other explosive or elemental weapons. Buy explosion and Elemental Damage items and some defence for the slow early burn.
ArtificerExplosion build: start Shredder and move to Rocket, Grenade or Nuclear Launchers, or use Planks; stack Explosion Size and Elemental Damage, which also enlarges explosions. Wrench and Screwdriver became viable after Tool weapons got +100% damage in 1.1.0.0.
BuccaneerPicking up materials resets weapon cooldowns, so use slow, high base-damage guns such as Laser Gun, Double Barrel Shotgun or Shredder, and collect materials only when enemies are close. Large auto-pickup items such as Sifd's Relic work against this.
GluttonSix Pruners spawn Gardens whose consumables trigger Glutton's explosions; stack Luck and Melee Damage and stay at full HP so each pickup adds Explosion Damage. Spicy Sauce merges into the innate explosion, and Lemonade or Weird Food help heal.
Stats by tier
Tier II Uncommon
- Damage
- 30 (+100% Ranged Damage)
- Cooldown
- 1.78s
- Crit
- x2 (3% chance)
- Range
- 500
Tier III Rare
- Damage
- 50 (+100% Ranged Damage)
- Cooldown
- 1.37s
- Crit
- x2 (3% chance)
- Range
- 550
Tier IV Legendary
- Damage
- 80 (+100% Ranged Damage)
- Cooldown
- 1.03s
- Crit
- x2 (3% chance)
- Range
- 600
Damage in brackets is added from your stats before %Damage multiplies the total; see the damage formula or the calculator.
DPS at tier IV
80 DPS with no stats, 100 at 20 Ranged Damage and 130 at 50 (single target, every projectile hits, crits averaged): #13 of 29 weapons that scale with Ranged Damage. Full ranking or your own stats.
Builds that rank it in their top five
Characters that can start with it
Class set bonuses
Explosive
- 2 weapons: +5% Explosion Size
- 3 weapons: +10% Explosion Size
- 4 weapons: +15% Explosion Size
- 5 weapons: +20% Explosion Size
- 6 or more: +25% Explosion Size
Heavy
- 2 weapons: +5% Damage
- 3 weapons: +10% Damage
- 4 weapons: +15% Damage
- 5 weapons: +20% Damage
- 6 or more: +25% Damage
Each step replaces the previous one. All class bonuses.
Synergies
Other Explosive and Heavy weapons
AnchorHeavy, Naval
Cacti ClubHeavy, Primitive
DEX-troyerExplosive, Legendary
HammerBlunt, Heavy
MaceHeavy, Medieval
PlankElemental, Explosive
Plasma SledgeElemental, Explosive
Power FistExplosive, Unarmed
FireballElemental, Explosive
FlamethrowerElemental, Heavy
Gatling LaserHeavy, Legendary
Grenade LauncherExplosive, Heavy
Machine GunGun, Heavy
MinigunGun, Heavy
Nuclear LauncherExplosive, Heavy
ObliteratorGun, Heavy
Particle AcceleratorElemental, Heavy
Rail GunGun, Heavy
ShredderExplosive, Gun
Sticky GrenadeExplosive
Source
Brotato Wiki, Rocket Launcher, generated from the game files. The 12 November 2026 patch changed no weapon numbers. Reviewed .

