Best Engineering weapons

Highest DPS at 20 Engineering, tier IV
Chain Gun 722.9 DPS
22 damage per hit × 3 projectiles, 0.093 s per attack including its 2.04 s cooldown every 100 shots. It scales 100% with Engineering and 100% Ranged Damage.
Assumptions
- Version: PC 1.2 with the 12 November 2026 patch. Weapon stats from the game-file tables; damage formula datamined.
- One weapon at its highest tier (IV for most), Engineering at 0, 20 and 50, every other stat at 0: no %Damage, Attack Speed, Crit Chance or class bonus.
- Single target; every projectile hits; crits averaged in; reload cooldowns averaged over their shot count. Pierce, bounce, explosion splash, burning and on-hit effects are excluded.
- Cooldown is the tooltip value. For the fastest guns (0.07–0.17 s) the real interval in game is a few frames longer, so their DPS here is an upper bound.
Top 10 of 10
| # | Weapon | 20 Engineering | 0 | 50 | Scaling |
|---|---|---|---|---|---|
| 1 | Chain Gun IV3 projectilesreload every 100 | 722.9 | 65.7 | 1708.6 | 100%100% Ranged Damage |
| 2 | War Hammer IV | 124.9 | 104.1 | 156.2 | 200%200% Melee Damage |
| 3 | Drill IV | 116.7 | 38.9 | 233.3 | 100%100% Melee Damage |
| 4 | Brick IV | 102.2 | 87.6 | 124.1 | 100%100% Melee Damage |
| 5 | DEX-troyer IV | 92.9 | 77.4 | 116.2 | 100%100% Melee Damage |
| 6 | Particle Accelerator IV | 89 | 76.3 | 108.1 | 100%100% Elemental Damage |
| 7 | Chainsaw IVreload every 40 | 69.5 | 34.8 | 121.7 | 100%100% Melee Damage, 100% Life Steal |
| 8 | Awl IV | 67.7 | 41.4 | 107.3 | 80%50% Melee Damage |
| 9 | Screwdriver IV | 59.3 | 33 | 98.9 | 80%50% Melee Damage |
| 10 | Plank IV | 50.4 | 31.5 | 78.8 | 90%90% Melee Damage, 90% Elemental Damage |
Winners under common constraints
- No Legendary-only weapons War Hammer IV
- 124.9 DPS at 20 Engineering (240 per attack every 1.95 s).
Early game: tier I at 20 Engineering
Method
For each weapon tier, hit = round(trunc(base + Engineering × scaling)), expected hit = (1 − crit chance) × hit + crit chance × round(hit × crit multiplier), and DPS = projectiles × expected hit ÷ mean cooldown. Rules: src/rules/brotato/dps.mjs, regenerated from the data on every patch. The same numbers for any stat profile are in the DPS calculator.
Characters that multiply or convert Engineering
Related records
- Best Melee Damage weapons: the same ranking for Melee Damage.
- Best Ranged Damage weapons: the same ranking for Ranged Damage.
- Best Elemental Damage weapons: the same ranking for Elemental Damage.
- Weapon DPS by class: the leader in each class, for set-bonus builds.
- Best crit weapons: which weapons gain most from Crit Chance.
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