
Wildling build
- +30% Life Steal with Primitive weapons
- You start with 1 Stick
- You can’t equip weapons above tier II
Unlock and starting weaponsOpen Combat Shotgun in the calculator
How players win with Wildling Community consensus
Six Sticks (the starting extra Stick included) with the +30% Primitive Life Steal is the default; Spear, Javelin, Hatchet and Slingshot are alternatives within the tier-2 weapon cap.
- Beginners/Achievement Guide - How To Win As Every Character (+D5 Tips) - Brotato (AdamsIdeas) (last updated 2026-02-12): Predates Update 1.2 and Primal Dread.
- ArosRising's Brotato Character Guide (undated; written before Primal Dread): Danger 5 oriented Google Doc; the author says it has not been updated for Primal Dread or Update 1.2.
- Brotato + DLC!! - Danger 5 Runs and Tips (All Characters) +UPDATES (B the No-Self) (posted 2023-08-12; last updated 2026-11-05): Character sections are undated and many were written before Update 1.2 (2 Nov 2026); Danger 5 wins.
Summarised in our own words on 13 November 2026; check the patch date of each source against PC 1.2.
Weapons Wildling boosts most Computed from rules
Wildling: ordered by how much Wildling's modifiers raise each weapon's damage compared with a character without modifiers, then by damage per second; weapons Wildling doesn't boost fall back to raw DPS. Reference profile: Wildling's own stats plus 20 points bought in the weapon's main scaling stat, both multiplied by Wildling's modifiers; one weapon, tier II, no items, single target, every projectile hits. 77 of 77 equippable weapons scale with a stat Wildling can raise.
| # | Weapon | Boost | DPS | Main stat | Hit | Cooldown |
|---|---|---|---|---|---|---|
| 1 | Combat Shotgun II | ×1 | 183.1 | Ranged Damage | 25 ×6 | 0.84 s |
| 2 | Machine Gun II | ×1 | 113.7 | Ranged Damage | 13 | 0.12 s |
| 3 | SMG II | ×1 | 96.3 | Ranged Damage | 16 | 0.17 s |
| 4 | Laser Gun II | ×1 | 78.6 | Ranged Damage | 145 | 1.90 s |
| 5 | Double Barrel Shotgun II | ×1 | 74 | Ranged Damage | 23 ×4 | 1.28 s |
| 6 | Revolver II | ×1 | 70.5 | Ranged Damage | 46 | 0.67 s |
| 7 | Flaming Brass Knuckles II | ×1 | 55.1+ burn 5×10 | Melee Damage | 40 | 0.73 s |
| 8 | Brick II | ×1 | 53.3 | Melee Damage | 73 | 1.39 s |
| 9 | Medical Gun II | ×1 | 51.5 | Ranged Damage | 35 | 0.70 s |
| 10 | Knife II | ×1 | 51 | Melee Damage | 29 | 0.91 s |
Starting weapons by the same measure
Hatchet#12 of 77, 47.7 DPS at tier IV
Blowgun#15 of 77, 44.1 DPS at tier IV
Whip#20 of 77, 40.7 DPS at tier IV
Rock#24 of 77, 36.8 DPS at tier IV
Spear#30 of 77, 33.1 DPS at tier IV
Flail#37 of 77, 30.8 DPS at tier IV
Javelin#43 of 77, 28.6 DPS at tier IV
Slingshot#48 of 77, 25.5 DPS at tier IV
Stick#56 of 77, 24.1 DPS at tier IV
Cacti Club#57 of 77, 24.1 DPS at tier IV
Quarterstaff#60 of 77, 22.7 DPS at tier IV
Sharp Tooth#67 of 77, 18 DPS at tier IV
Torch#72 of 77, 13.5 DPS at tier IV
Items for the stats this build buys Computed from item data
Ranked by points per base material after Wildling's multiplier; prices rise each wave. Downsides are listed because they hit other stats.
Ranged Damage main stat of the top weapons
What the modifiers change Computed from rules
Wildling has no stat multiplier, so the weapon decides the stat. Restrictions: tier II and below. At the reference profile the highest single-target damage comes from Combat Shotgun II (183.1 DPS).
Assumptions and method
- Damage per hit = round(trunc(base + Σ stat × scaling) × (1 + %Damage/100 + class %Damage/100)); crits average in as chance × round(hit × multiplier). Formulas are datamined from the game code; weapon numbers come from the game-file tables.
- Cooldown is the tooltip value, which includes the attack animation. Reload weapons average the long cooldown over its shot count. Attack Speed divides the tooltip, an approximation: the game divides only the cooldown frames.
- Not modelled: pierce, bounce, explosion splash, knockback, on-hit and kill-count effects, structures, and how often the weapon actually reaches enemies. Multi-projectile weapons assume every projectile hits the same target, which favours shotguns.
- Version: Brotato PC 1.2 with the 12 November 2026 patch. Reviewed .















