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Cards

132 cards: 9 for each king, 36 Rainbow cards and 15 Chaos cards, plus 7 trash cards. Troop rows show level-1 HP, damage per hit, seconds between attacks and units.

King of Nothing

  • Castle card art

    Castle

    Base

    Hurls a stone projectile at your enemies.

  • Soldier card art

    Soldier

    Troop

    Balanced melee warrior. Gains damage for each new unit.

    HP
    24
    Damage
    4
    Attack every
    2s
    Units
    9
  • Paladin card art

    Paladin

    Troop

    Melee tank. Damage buffs also increase its HP.

    HP
    30
    Damage
    8
    Attack every
    4s
    Units
    3
  • Archer card art

    Archer

    Troop

    Deals weak but fast ranged damage.

    HP
    14
    Damage
    2
    Attack every
    1.6s
    Units
    9
  • Farm card art

    Farm

    Building

    Every year, adds 1 unit to one adjacent troop per level.

  • Blacksmith card art

    Blacksmith

    Building

    Every year, adds damage to adjacent plots (+2% per level on the official wiki table).

  • Scout Tower card art

    Shoots powerful single-target arrows.

  • Wildcard card art

    Levels up target plot.

  • Steel Coat card art

    Steel Coat

    Enchantment

    Cancels the first hit the target unit takes every battle.

King of Spells

  • Citadel card art

    Strikes your opponents with chaining lightning bolts.

  • Wizard card art

    Wizard

    Troop

    Ranged spellcaster. Damage increases for each enchantment it bears.

    HP
    15
    Damage
    12
    Attack every
    5s
    Units
    9
  • Warlock card art

    Warlock

    Troop

    Melee tank that deals area damage. Gains HP whenever a tome is used.

    HP
    27
    Damage
    2
    Attack every
    9s
    Units
    3
  • Shaman card art

    Shaman

    Troop

    Buffs allies' damage based on its own damage.

    HP
    13
    Damage
    4
    Attack every
    5s
    Units
    6
  • Library card art

    Library

    Building

    Every year, has a 50% chance of duplicating an enchantment of one adjacent troop.

  • Spire card art

    Spire

    Tower

    Heals your units that are closest to death during battle.

  • Offering card art

    Destroys target plot and gives you 3 random tome cards.

  • Static card art

    Static

    Enchantment

    Unit's attacks trigger a lightning chain that deals 9 base damage. One more chain per stack.

  • Combustion card art

    Combustion

    Enchantment

    Enemies killed by the bearer explode, dealing 20% of its damage per stack to nearby foes.

King of Greed

  • Palace card art

    Palace

    Base

    Casts a ray that insta-kills target. Golden enemies drop gold.

  • Thief card art

    Thief

    Troop

    Fast assassin that jumps straight to the enemy's backline.

    HP
    10
    Damage
    9
    Attack every
    2.5s
    Units
    9
  • Mercenary card art

    Strong but fickle warrior for hire. You always have 1 unit for each 9 gold you have (Patch #29).

    HP
    28
    Damage
    6
    Attack every
    1.8s
    Units
    1
  • Vault card art

    Vault

    Building

    Every year, gives you 3 gold per level. Automatically levels up.

  • Beacon card art

    Beacon

    Building

    Every year, adds attack speed and movement speed to all adjacent plots (+2% per level on the official wiki table).

  • Dispenser card art

    Single-target tower. Gains attack speed for each gold you earn.

  • Mortgage card art

    Destroys target plot and gives you gold for each level it had.

  • Over-invest card art

    Spends 30 gold to increase every stat of a plot.

  • Midas Touch card art

    Midas Touch

    Enchantment

    When this troop kills an enemy, there is a 2% chance per stack to earn gold.

King of Blood

  • Pagoda card art

    Pagoda

    Base

    Summons invincible Ghosts of deceased troops onto the battlefield.

  • Bomber card art

    Bomber

    Troop

    Runs towards the enemy and explodes, dealing area damage.

    HP
    66
    Damage
    13
    Attack every
    1s
    Units
    6
  • Imp card art

    Imp

    Troop

    Fast and aggressive minion with many small units.

    HP
    13
    Damage
    5
    Attack every
    1.4s
    Units
    13
  • Mangler card art

    Mangler

    Tower

    Summons meat trolls. Every year, sacrifices an adjacent unit to gain damage and HP.

  • Cemetery card art

    Cemetery

    Building

    If an adjacent unit dies in battle, summons a Skeleton to fight in its place.

  • Demon Altar card art

    Demon Altar

    Building

    Summons one demon per level. For each dead ally, grows permanently stronger (+0.1 raw per death since Patch #30).

  • Sacrifice card art

    Destroys target plot to level up adjacent plots.

  • Oblation card art

    When thrown into the pit, all troops get +1 unit. The effect grows by 1 whenever any card is thrown into the pit.

  • Carnage card art

    Carnage

    Enchantment

    Unit explodes when killed, dealing 10% of its HP per stack as area damage.

King of Nature

  • Treant card art

    Treant

    Base

    Creates a field on the ground that heals allies and damages enemies.

  • Elf card art

    Elf

    Troop

    Ranged sniper. Always attacks the most distant target.

    HP
    30
    Damage
    18
    Attack every
    8.3s
    Units
    3
  • Boar card art

    Boar

    Troop

    Can be mounted by adjacent troops. Each point of the Boar's HP increases rider stats.

    HP
    16
    Damage
    6
    Attack every
    1.7s
    Units
    6
  • Forest card art

    Forest

    Building

    Every year, adds HP to adjacent plots (+2% per level on the official wiki table).

  • Mycelium card art

    Mycelium

    Building

    Summons a fighting spore every few seconds in battle. Spores accumulate every battle.

  • Orchard card art

    Orchard

    Tower

    Creates roots that trap enemies. 3 roots per level.

  • Clone card art

    Clone

    Tome

    Clones the card of the target plot.

  • Procreate card art

    Adds 9 units to the target troop.

  • Poison Vial card art

    Poison Vial

    Enchantment

    Unit's attacks apply 3 poison stacks to the enemy (Patch #30).

King of Nomads

  • Warlord card art

    Base and ranged troop. Shoots banners that add Warlord's stats to target allies.

  • Mob card art

    Mob

    Troop

    Stone-throwing rebel. Gain a unit whenever a different adjacent card gains one.

    HP
    14
    Damage
    5
    Attack every
    3.2s
    Units
    3
  • Raptor card art

    Raptor

    Troop

    Mounted by adjacent units. Sums its stats with its rider and pierces through the frontline.

    HP
    16
    Damage
    4
    Attack every
    2s
    Units
    6
  • Dragon Den card art

    Summons powerful single-strike dragons. Gets stronger each time a plot is destroyed.

  • Camp card art

    Camp

    Building

    When a card is placed on an empty plot, Camp's adjacent plots gain stats (+2% per level on the official wiki table).

  • Migration card art

    Moves target to an empty adjacent plot. Moved card gains +10% damage and HP.

  • Swords card art

    Swords

    Tome

    Adds 5 damage or +5% damage to target, whichever is higher.

  • Shields card art

    Adds 10 HP or +10% HP to target, whichever is higher.

  • Frost card art

    Frost

    Enchantment

    Attacks slow the enemy's movement and attack speed.

King of Stone

  • Stronghold card art

    Summons towers that shoot nearby enemies.

  • Ballista card art

    Ranged machine that shoots huge bolts with piercing damage.

    HP
    16
    Damage
    7
    Attack every
    12s
    Units
    3
  • Trapper card art

    Trapper

    Troop

    Builds traps that stun and deal damage to enemies.

    HP
    18
    Damage
    6
    Attack every
    2.5s
    Units
    5
  • Wallmaker card art

    Wallmaker

    Building

    Builds defensive walls in your kingdom. Its HP increases by 10% every year.

  • Trebuchet card art

    Multi-projectile tower. Shoots 1 extra projectile per construction in your kingdom. Projectiles deal area damage since Patch #29.

  • Flametower card art

    A mobile tower that moves onto the battlefield to burn enemies.

  • Cauldron card art

    Cauldron

    Building

    Adjacent plots' attacks now deal poison damage. 3 poison stacks per level (Patch #29).

  • Quarry card art

    Quarry

    Building

    Adds damage to all buildings every year (+2% per level on the official wiki table).

  • Earthworks card art

    Unlocks target's adjacent plots. Target's cards return to your hand, up to 3 copies.

King of Progress

  • Mothership card art

    Flies toward enemies like a unit. Can be controlled on the battlefield.

  • Executioner card art

    Ranged fighter. Always targets the enemy with the lowest health.

    HP
    23
    Damage
    1
    Attack every
    0.75s
    Units
    9
  • Defender card art

    Tank warrior that doesn't attack but reflects all taken damage.

    HP
    32
    Damage
    0.001
    Attack every
    1s
    Units
    3
  • Lab Rat card art

    Lab Rat

    Troop

    Disposable melee pawn. Levels up whenever adjacent plots level up, with no max level.

    HP
    13
    Damage
    5
    Attack every
    3s
    Units
    2
  • Concabulator card art

    Concabulator

    Building

    When this building reaches max level, it levels up all your plots.

  • Converter card art

    Turns enemies into rats fighting for you. Rats inherit Converter's stats.

  • Overhaul card art

    Destroys target plot to level up 2 random plots. Each use levels one more plot.

  • Reinforce card art

    Reinforce

    Enchantment

    Troop gains 2% HP per second during battle. Heals beyond max HP.

  • Recycler card art

    Recycler

    Building

    Every time you throw a card into the pit, adjacent plots get +2% damage and HP per level.

King of Time

  • Bastion card art

    Casts rifts that warp each enemy to the backline once. Rifts deal damage when cast.

  • Warper card art

    Warper

    Troop

    Summons melee units that inherit half its stats.

    HP
    22
    Damage
    10
    Attack every
    17s
    Units
    5
  • Orbiter card art

    Orbiter

    Troop

    Magnetic spellcaster. When an adjacent plot gets an enchantment, it gets it too.

    HP
    26
    Damage
    3
    Attack every
    2.8s
    Units
    9
  • Portal card art

    Portal

    Building

    When this building reaches max level, your kingdom travels 2 years back in time.

  • Hourglass card art

    Extremely slow tower. Releases a massive explosion when fully charged.

  • Amplifier card art

    Amplifier

    Building

    Gives every buff it gains to one adjacent plot. Amplifies one extra plot per level.

  • Rewind card art

    Rewind

    Tome

    Throw this into the pit to replace your current hand with copies of your last played cards.

  • Regression card art

    Brings plot back 1 level but retains all its current stats and effects.

  • Adrenaline card art

    Adrenaline

    Enchantment

    During battle, the troop gains attack speed every second it fights (shown as 1% per second since Patch #30).

Jack of Rainbows

  • Patronage card art

    Levels up your base plot by 3 levels. Works beyond its max level.

  • Shrine card art

    Shrine

    Building

    Spends gold every year to level up one random plot. The gold cost falls with each Shrine level (9, 6 and 3 gold on the official wiki table).

  • Razing card art

    Razing

    Tome

    Destroys target plot forever. Automatically triggers a Royal Council event.

  • Gigantify card art

    Doubles the size, damage, and HP of target troop.

  • Scapegoat card art

    Grazes in the backline. If killed in battle, generates 3 gold per level.

    HP
    30
    Damage
    1
    Attack every
    1s
    Units
    6
  • Ogre card art

    Ogre

    Troop

    Slow, strong tank. Every year, increases all stats for each adjacent empty plot (+5% on the official wiki table). Locked plots count since Patch #29.

    HP
    14
    Damage
    3
    Attack every
    4.4s
    Units
    3
  • Slime card art

    Slime

    Troop

    Proliferating troop that multiplies itself onto one empty adjacent plot every year.

    HP
    14
    Damage
    1.5
    Attack every
    1.4s
    Units
    3
  • Unify card art

    Unify

    Tome

    Sacrifices all troops adjacent to target. Target plot gains the number of units sacrificed.

  • Echoform card art

    Duplicates target plot and all its stats to one empty adjacent plot.

  • Temple card art

    Temple

    Building

    Increases a random stat of a random plot (+10% on the official wiki table).

  • Haste card art

    Haste

    Tome

    Increases target's movement speed by 200%.

  • X-Ray card art

    X-Ray

    Tome

    Levels up all plots diagonal to the target plot beyond max level.

  • Gacha card art

    Gacha

    Building

    When it reaches max level, triggers a Rainbow loot event.

  • Golem card art

    Golem

    Troop

    Magic tanker. Any tome used on it has double effect.

    HP
    30
    Damage
    9
    Attack every
    5s
    Units
    3
  • Osmosis card art

    All plots holding the same card as the target plot get +30% to all stats (Patch #29).

  • Balance card art

    Target's HP and Damage are now equal to whichever is higher.

  • Replicator card art

    Melee fighter that gains 9 units every year.

    HP
    22
    Damage
    2.5
    Attack every
    2.1s
    Units
    9
  • Randomfy card art

    Plot becomes any other card of the same type, doubling its current stats.

  • Destroys target plot. Gets two random Rainbow cards.

  • Smite

    Enchantment

    Every time the unit takes a hit, a laser deals part of its damage to a random enemy.

  • Obelisk

    Tower

    Magic ranged tower. Its damage increases every time you lose a life. Its ray has an area effect since Patch #31.

  • Warehouse

    BuildingNew Patch #30

    Effects of other adjacent buildings are applied +1 time per level.

  • Dwarf

    TroopNew Patch #30

    Melee warrior. Moves to an adjacent plot every year, including locked plots, and gains +50% to all stats when it unlocks one (Patch #30).

    HP
    18
    Damage
    3
    Attack every
    3.3s
    Units
    9
  • Extraction

    TomeNew Patch #30

    Destroys target plot and adds 5 copies of its card to your hand.

  • Codex

    BuildingNew Patch #30

    Gives back a copy of any Tome card used on it and then self-destructs. +1 copy per level.

  • Precision card art

    Precision

    EnchantmentNew Patch #30

    Troop's first hit deals +100% damage per stack.

  • Surge

    TomeNew Patch #30

    Triggers the effect of target support building 9 times.

  • Reflector

    TowerNew 1.0

    Spell tower. Receives any Tome effect applied on any adjacent plot.

  • Mantra

    EnchantmentNew 1.0

    Every time any plot levels up, the bearer gains +3% to all stats per stack.

  • Accumulator

    TomeNew 1.0

    Increases all stats of the target. Every year it stays in your hand, the effect grows by 9%.

  • Reactor

    StructureNew 1.0

    Summons random rainbow units. One extra summoning ray per rainbow card used.

  • Factory

    BuildingNew 1.0

    Every odd year, adds 1 random trash card to your hand per level.

  • Leech

    TroopNew 1.0

    Every year, steals part of the damage and HP of all adjacent plots.

    HP
    24
    Damage
    4
    Attack every
    2s
    Units
    9
  • Great Hall

    StructureNew 1.0

    Summons your king's champion. Inherits half your current base's stats.

  • Singularity

    TomeNew 1.0

    All cards identical to target are unified, summing all stats and effects beyond any cap.

  • Hound

    TroopNew 1.0

    Melee unit. Gives damage to adjacent plots for each digit of its last battle's damage number.

    HP
    24
    Damage
    4
    Attack every
    2s
    Units
    9

Jack of Chaos

  • Clones 3 copies of the target plot.

  • Destroys all adjacent plots. Target plot gains the sum of their levels beyond any cap.

  • Moves target to a random empty plot. Target gains +10% to all stats.

  • Destroys plot and gives you 9 gold multiplied by the current year.

  • When thrown into the pit, all troops get 3 units per card thrown into the pit.

  • Destroys target plot and gives you 3 Chaos cards.

  • Destroys target plot to level up 3 random plots beyond max level.

  • Spends 999 gold to increase all stats of a plot.

  • Adds units to the target troop.

  • Brings plot back to level 1 but retains all its current stats and effects.

  • Throw this into the pit to replace your current hand with Chaos cards.

  • Destroys target plot. Adds its stats to all adjacent plots.

  • Adds 999 raw HP to target.

  • Adds 333 raw damage to target.

  • Levels up one plot beyond max level. No cap.

Trash cards

  • Piece of Trash

    Trash

    It does nothing.

  • Spare Change

    Trash

    Gives you 9 gold when you throw it into the pit.

  • Bone Pile

    Trash

    This pile of bones once was a scary army. It does nothing now.

  • Temp Null

    Trash

    You broke the space-time continuum. This card does nothing.

  • Broken Cabulator

    Trash

    It does nothing now.

  • Broken Gacha

    Trash

    It does nothing now.

  • Broken Codex

    Trash

    It does nothing now.

Source: game-data tables for version 1.0 on the official 9 Kings wiki (imported 2026-11-13) and the Steam patch notes. Effects are the 1.0 card texts; where the game fills in a number at runtime, the value is given when a patch note or data field states it. Cards without game art show an interface symbol for their type. Level-1 values are base data before perks, decrees, difficulty and level-ups.

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