
Trapper
Builds traps that stun and deal damage to enemies.
- Type
- Troop
- Owner
- King of Stone
- Unlock the king
- Build 99 buildings
- HP
- 18
- Damage per hit
- 6
- Seconds between attacks
- 2.5
- Units
- 5
Level-1 values from the 1.0 game data, before perks, decrees, difficulty and level-ups. Playing the same card on the plot again levels it, normally to 3.
How players use it
- King of Stone Trapper and Trebuchet (Aevean): Trappers have stunned since Patch #30 and gained damage in Patch #31. Trebuchets deal area damage since Patch #29 and fire 1 extra projectile per construction in your kingdom, so fill spare plots with buildings. Aevean drops the Stronghold base and wall plan, which were weakened. Perks: Hunter (longer stuns) and Hurler (extra rocks). Decrees: Dynamites (traps trigger again) and Engineering (double tower damage).
How to get it
- In the King of Stone's 9-card deck: a run as this king can start with it, and losing a battle offers cards from your own deck.
- Loot after beating the King of Stone in battle when that king is one of your enemies.
- Merchant: Jack of Arms (troops).
- Joker mode: pick it for a custom deck.
Decrees, perks and cards that name it
| Entry | Effect |
|---|---|
| Hunter King of Stone perk | Trapper's traps now stun +50% longer. |
Rest of the King of Stone deck
Patch history
- Patch #18
Trapper base damage was increased.
- Patch #22
Trapper was revamped: traps now stay forever. They're triggered once per battle. Trappers will now place one trap and then rush into battle. Each trap retains the stats the Trapper had the moment it was placed on the battlefield.
- Patch #22
Trapper (Stone): stats were rebalanced to match unit's new behavior.
- Patch #22
• Trap damage now being displayed on Trapper plots.
- Patch #29
Trapper base stats were increased.
- Patch #30
- Patch #30
Trapper's traps now stun enemies in battle! And its duration increases per level. This made the card much more satisfying and will enable interesting synergies with builds that require stalling. Trappers now also have 5 units to make traps more scalable. We've been having a lot of fun with this rework and we're confident THIS might finally be the ultimate trapper version.
- Patch #31
Trapper damage was increased.
Lines from the official Steam patch notes since Patch #18 that name this card.
Data: 9 Kings 1.0 card table on the official wiki, imported 2026-11-13.








