
King of Stone
Towers and walls. Trebuchet gains a projectile for each construction, Quarry buffs every building each year, and Earthworks unlocks plots.
- Unlock
- Build 99 buildings
- Base card
- Stronghold
- Other 8 cards
- 2 troops, 3 buildings, 2 towers, 1 tome
- 1.0 decrees
- Bulldozers, Perforation
High-difficulty build
- Trapper and Trebuchet (Aevean): Trappers have stunned since Patch #30 and gained damage in Patch #31. Trebuchets deal area damage since Patch #29 and fire 1 extra projectile per construction in your kingdom, so fill spare plots with buildings. Aevean drops the Stronghold base and wall plan, which were weakened. Perks: Hunter (longer stuns) and Hurler (extra rocks). Decrees: Dynamites (traps trigger again) and Engineering (double tower damage).
- Poison Ballistas (Vao): place Cauldrons beside Ballistas so their piercing bolts poison, 3 stacks per Cauldron level. Take Venom and Distillery (Cauldrons reach diagonals), use Brewer, add walls in mid-game and keep levelling the Stronghold.
Two sources disagree on whether to level the base.
From Builds for every king, where the player guides behind each plan are listed. Run plan for all kings: How to beat King difficulty.
Deck: 9 cards
The first card is the base. You start a run with the base and 3 random cards from this deck.

Stronghold
BaseSummons towers that shoot nearby enemies.

Ballista
TroopRanged machine that shoots huge bolts with piercing damage.

Trapper
TroopBuilds traps that stun and deal damage to enemies.

Wallmaker
BuildingBuilds defensive walls in your kingdom. Its HP increases by 10% every year.

Trebuchet
TowerMulti-projectile tower. Shoots 1 extra projectile per construction in your kingdom. Projectiles deal area damage since Patch #29.

Flametower
TowerA mobile tower that moves onto the battlefield to burn enemies.

Cauldron
BuildingAdjacent plots' attacks now deal poison damage. 3 poison stacks per level (Patch #29).

Quarry
BuildingAdds damage to all buildings every year (+2% per level on the official wiki table).

Earthworks
TomeUnlocks target's adjacent plots. Target's cards return to your hand, up to 3 copies.
How the cards fit together
- Trebuchet shoots 1 extra projectile per construction in your kingdom, and its projectiles deal area damage since Patch #29.
- Earthworks unlocks the target's adjacent plots and returns up to 3 copies of the target card; Bulldozers (1.0) replaces your hand with 9 Earthworks.
- Trapper traps stun since Patch #30, and the troop starts with 5 units; Dynamites triggers each trap again. It's a Trap needs 99 traps on the field.
- Wallmaker walls gain 10% HP every year; Brickmaster doubles the HP of buildings. Wonderwall needs 9 Wallmakers.
- Cauldron makes adjacent plots' attacks poison, 3 stacks per level.
Royal decrees
| Decree | Effect | Limit |
|---|---|---|
| Walls reflect 50% of damage taken. | Repeatable without limit | |
| Brickmaster | Doubles the HP of all buildings. | Repeatable without limit |
| Bulldozers 1.0 | Replaces your hand with 9 Earthworks cards. | Repeatable without limit |
| Distillery | Cauldrons now affect all plots around them, including those that are diagonally adjacent. | Up to 3 times |
| Each trap is now triggered 1 more time in battle. | Repeatable without limit | |
| Doubles the damage of all towers. | Up to 3 times | |
| Monopoly | Quarry now only buffs one single target, with a larger damage buff. | Once per run |
| Perforation 1.0 | Ballista projectiles deal more damage to the first target they hit. | Up to 3 times |
| Stronghold can now build towers twice as fast. | Repeatable without limit |
Perks
| Perk | Effect per rank | Ranks |
|---|---|---|
| Ballistas start with extra units. | 3 | |
| Cauldrons start with extra poison stacks. | 3 | |
| Trapper's traps now stun +50% longer. | 3 | |
| Trebuchets start throwing extra rocks. | 3 | |
| Losing a life gives you +2 Wallmaker cards. | 3 | |
| Flametowers start with a larger attack area. | 3 | |
| Walls start with extra HP. | 3 | |
| Start with +1 completely random tower card in hand. | 2 | |
| Stronghold starts with +1 level. | 2 |
Perk slots and ranks open with king levels. How perks and king levels work.
Guides for this king
- Beginner guide: plots and expansion
- How to beat King difficulty: perk board, year-5 decree, enemy re-rolls and the year-33 battle
- Unlocking kings: every unlock counter and how it accumulates
- Royal Council decrees: how the decree offer is built and which pools it draws from
Card, decree and perk lists: game data for version 1.0, imported 2026-11-13.
