
Slime
Proliferating troop that multiplies itself onto one empty adjacent plot every year.
- Type
- Troop
- Owner
- Rainbow (no king)
- HP
- 14
- Damage per hit
- 1.5
- Seconds between attacks
- 1.4
- Units
- 3
Level-1 values from the 1.0 game data, before perks, decrees, difficulty and level-ups. Playing the same card on the plot again levels it, normally to 3.
How players use it
- Camp Migration, Echoform and Slime count as placing a card on an empty plot (Patch #13), so moving a plot next to a Camp fires it. Since Patch #24 a Camp also triggers when it is placed.
- Rainbow cards by job Troops with a rule: Ogre grows for each empty or locked neighbour; Slime copies itself to an empty adjacent plot every year; Dwarf walks to a new plot each year and gains +50% all stats when it unlocks one; Golem doubles tome effects used on it; Leech (1.0) drains adjacent plots every year.
How to get it
- Loot after beating the Jack of Rainbows (twice per run).
- Merchants have a chance to stock one; the Lucky perk and Rare Goods decree raise it.
- Gacha at max level, Diffract and the Refraction decree give random Rainbow cards.
Other Jack of Rainbows troops
Patch history
- Patch #19
A challenge where you have to become a Slime rancher.
Lines from the official Steam patch notes since Patch #18 that name this card.
Achievements
- Infestation: Get 9+ Slime plots in your kingdom.
Data: 9 Kings 1.0 card table on the official wiki, imported 2026-11-13.




