
Camp
When a card is placed on an empty plot, Camp's adjacent plots gain stats (+2% per level on the official wiki table).
- Type
- Building
- Owner
- King of Nomads
- Unlock the king
- Use 99 troop cards
How players use it
- King of Nomads Aevean (November 2026) calls Nomads mostly unchanged by the late patches and still plays for the base. That makes two sources. King of Nomads covers Camp and Migration in detail.
- King of Nomads: Camp, Migration, Raptors and Dragon Den The King of Nomads unlocks after 99 troop cards used. Its cards reward placing and moving things: Camp buffs its neighbours whenever a card lands on an empty plot, Migration moves a plot and gives it +10% damage and HP, and the Warlord base shoots banners that lend its stats to allies. The base is not a fixed castle: you lose a life when enemies reach your life statues.
How to get it
- In the King of Nomads's 9-card deck: a run as this king can start with it, and losing a battle offers cards from your own deck.
- Loot after beating the King of Nomads in battle when that king is one of your enemies.
- Merchant: Jack of Structures (buildings, towers and bases).
- Joker mode: pick it for a custom deck.
Decrees, perks and cards that name it
| Entry | Effect |
|---|---|
| Dismantling King of Nomads decree | Camps now also trigger their effect whenever any plot is destroyed. |
Rest of the King of Nomads deck
Patch history
- Patch #24
Camp (Nomads) now triggers its own effect when placed.
- Patch #27
Fixed level 3 Camp plot opacity while placing.
- Patch #30
Camp and Recycler now have dedicated SFXs.
Lines from the official Steam patch notes since Patch #18 that name this card.
Data: 9 Kings 1.0 card table on the official wiki, imported 2026-11-13.








